3 minutes ago
Jay
Steam: 76561199851261378 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
0.63
KDR
Kill Velocity
10 kills / 16 deaths
Target Acquisition
1.5
% HS
Headshot Ratio
15 / 1,032
Total Kills
10
Deaths
16
Playtime
2h 53m
Max Distance
131m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Stones
21,656
Metal Ore
8,400
Sulfur Ore
4,300
Wood
4,100
Leather
1,380
Cloth
790
Bone Fragments
640
Fat Animal
340
Bearmeat
40
Wolfmeat Raw
30
Hq Metal Ore
28
Seed Hemp
23
Meat Boar
16
Skull Wolf
3
Weapon Masteries
Thompson
precision_manufacturing
Headshot Ratio
0.5%
Hits
207
Damage
1,186
Max Dist
131m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
197
Damage
5,544
Max Dist
0m
Double Shotgun
precision_manufacturing
Headshot Ratio
8.3%
Hits
108
Damage
558
Max Dist
3m
Blunderbuss
precision_manufacturing
Headshot Ratio
4.8%
Hits
42
Damage
111
Max Dist
6m
Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
37
Damage
1,646
Max Dist
49m
Shotgun Waterpipe
precision_manufacturing
Headshot Ratio
0%
Hits
20
Damage
12
Max Dist
2m
Nailgun
precision_manufacturing
Headshot Ratio
10.5%
Hits
19
Damage
85
Max Dist
14m
Pistol Revolver
precision_manufacturing
Headshot Ratio
0%
Hits
15
Damage
70
Max Dist
45m
Bow Hunting
precision_manufacturing
Headshot Ratio
0%
Hits
13
Damage
213
Max Dist
42m
Pistol Semiauto
precision_manufacturing
Headshot Ratio
16.7%
Hits
6
Damage
72
Max Dist
25m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
12
Placed
12
Upgraded
1
Demolished
0
Repaired
Resources Spent on Building
2,700
Stones
475
Wood
sports_martial_arts
Player Actions
101
Loot Entity
100
Bandage
Med Used
25
Syringe Medical
Med Used
4
Granolabar
Consumeable Used
4
Apple
Consumeable Used
2
Can Tuna
Consumeable Used
2
Can Beans
Consumeable Used
1
Bread Loaf
Consumeable Used
4
Dismount
4
Mount
favorite
Life & Activity
Accumulated across 23 lives (resets each death)
Movement
4.8km
Walked / Crouched
18.7km
Sprinting
Time Spent
1h 6m
In Base
1h 31m
In Wilderness
15m
At Monuments
Combat & Survival
23
Deaths
10
Players Killed
2
Animals Killed
0
Scientists Killed