4 minutes ago
Control
Steam: 76561199090275406 • Spoonkid Saturdays • Wipe Apr 11, 2026
compare_arrows Compare
Combat Effectiveness
3.5
KDR
Kill Velocity
28 kills / 8 deaths
Target Acquisition
11.4
% HS
Headshot Ratio
69 / 605
Total Kills
28
Deaths
8
Playtime
1h 25m
Max Distance
1,490m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Combat Specialist
Predicted Playstyle
Top Victims
Resources Gathered
Sulfur Ore
12,952
Metal Ore
11,600
Stones
2,200
Wood
600
Cloth
140
Hq Metal Ore
40
Coconut
10
Seed Hemp
7
Weapon Masteries
Thompson
precision_manufacturing
Headshot Ratio
8.7%
Hits
289
Damage
3,111
Max Dist
75m
Lr300
precision_manufacturing
Headshot Ratio
26.2%
Hits
130
Damage
1,447
Max Dist
0m
Ak47u
precision_manufacturing
Headshot Ratio
5.7%
Hits
87
Damage
510
Max Dist
83m
Shotgun Pump
precision_manufacturing
Headshot Ratio
3.6%
Hits
28
Damage
92
Max Dist
21m
Knife Combat
precision_manufacturing
Headshot Ratio
4%
Hits
25
Damage
803
Max Dist
0m
Crossbow
precision_manufacturing
Headshot Ratio
25%
Hits
12
Damage
274
Max Dist
35m
Bow Hunting
precision_manufacturing
Headshot Ratio
0%
Hits
1
Damage
0
Max Dist
0m
Pistol Revolver
precision_manufacturing
Headshot Ratio
0%
Hits
1
Damage
0
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
explosion
Raiding Activity
Explosives used for raiding
4
Cannonball
architecture
Base Building
Structures placed, upgraded, and demolished
151
Placed
115
Upgraded
9
Demolished
0
Repaired
Resources Spent on Building
23,595
Stones
8,046
Wood
172
Lowgradefuel
33
Metal Refined
sports_martial_arts
Player Actions
69
Loot Entity
66
Mount
49
Dismount
41
Bandage
Med Used
32
Syringe Medical
Med Used
10
Coconut
Consumeable Used
7
Bearmeat Cooked
Consumeable Used
4
Granolabar
Consumeable Used
3
Bread Loaf
Consumeable Used
2
Can Tuna
Consumeable Used
2
Can Beans
Consumeable Used
1
Cactusflesh
Consumeable Used
1
Wolfmeat Cooked
Consumeable Used
1
Largemedkit
Consumeable Used
favorite
Life & Activity
Accumulated across 11 lives (resets each death)
Movement
2.6km
Walked / Crouched
10.6km
Sprinting
20s
In Vehicles
Time Spent
36m
In Base
39m
In Wilderness
9m
At Monuments
Combat & Survival
11
Deaths
24
Players Killed
0
Animals Killed
0
Scientists Killed