25 seconds ago
PNEUMOVAX 23
Steam: 76561199038900251 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
5.78
KDR
Kill Velocity
52 kills / 9 deaths
Target Acquisition
1.7
% HS
Headshot Ratio
45 / 2,617
Total Kills
52
Deaths
9
Playtime
2h 16m
Max Distance
1,250m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Combat Specialist
Predicted Playstyle
Top Victims
Resources Gathered
Stones
25,088
Metal Ore
12,300
Sulfur Ore
8,000
Wood
1,164
Leather
872
Cloth
696
Bone Fragments
656
Fat Animal
436
Bearmeat
90
Hq Metal Ore
40
Seed Hemp
24
Potato
4
Mushroom
2
Seed Potato
2
Pumpkin
2
Seed Pumpkin
1
Weapon Masteries
Thompson
precision_manufacturing
Headshot Ratio
4.7%
Hits
688
Damage
5,036
Max Dist
128m
Lr300
precision_manufacturing
Headshot Ratio
4.5%
Hits
157
Damage
1,279
Max Dist
198m
Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
51
Damage
766
Max Dist
53m
Bow Hunting
precision_manufacturing
Headshot Ratio
7.3%
Hits
41
Damage
852
Max Dist
42m
Pistol Revolver
precision_manufacturing
Headshot Ratio
0%
Hits
39
Damage
298
Max Dist
67m
Nailgun
precision_manufacturing
Headshot Ratio
0%
Hits
16
Damage
23
Max Dist
35m
Pistol Semiauto
precision_manufacturing
Headshot Ratio
8.3%
Hits
12
Damage
165
Max Dist
39m
Legacybow
precision_manufacturing
Headshot Ratio
0%
Hits
7
Damage
180
Max Dist
34m
Spear Stone
precision_manufacturing
Headshot Ratio
0%
Hits
1
Damage
0
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
169
Placed
144
Upgraded
13
Demolished
0
Repaired
Resources Spent on Building
34,905
Stones
6,662
Wood
sports_martial_arts
Player Actions
61
Bandage
Med Used
61
Syringe Medical
Med Used
23
Bearmeat Cooked
Consumeable Used
4
Potato
Consumeable Used
4
Mushroom
Consumeable Used
2
Granolabar
Consumeable Used
2
Pumpkin
Consumeable Used
2
Can Beans
Consumeable Used
7
Loot Entity
4
Dismount
4
Mount
favorite
Life & Activity
Accumulated across 11 lives (resets each death)
Movement
5.8km
Walked / Crouched
18.6km
Sprinting
26s
In Aircraft
Time Spent
30m
In Base
1h 40m
In Wilderness
4m
At Monuments
Combat & Survival
11
Deaths
51
Players Killed
3
Animals Killed
0
Scientists Killed