1 hour ago
Hoodie---
Steam: 76561199804352986 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
0.31
KDR
Kill Velocity
5 kills / 16 deaths
Target Acquisition
6.9
% HS
Headshot Ratio
22 / 319
Total Kills
5
Deaths
16
Playtime
2h 7m
Max Distance
75m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Stones
36,016
Wood
14,404
Metal Ore
6,800
Sulfur Ore
4,112
Cloth
1,446
Leather
240
Bone Fragments
180
Fat Animal
120
Seed Hemp
69
Bearmeat
24
Hq Metal Ore
20
Mushroom
14
Weapon Masteries
Thompson
precision_manufacturing
Headshot Ratio
3.6%
Hits
55
Damage
305
Max Dist
73m
Shotgun Waterpipe
precision_manufacturing
Headshot Ratio
25.9%
Hits
54
Damage
208
Max Dist
7m
Bow Hunting
precision_manufacturing
Headshot Ratio
4.3%
Hits
23
Damage
413
Max Dist
18m
Double Shotgun
precision_manufacturing
Headshot Ratio
0%
Hits
20
Damage
31
Max Dist
3m
Pistol Eoka
precision_manufacturing
Headshot Ratio
10%
Hits
20
Damage
24
Max Dist
2m
Semi Auto Rifle
precision_manufacturing
Headshot Ratio
5.3%
Hits
19
Damage
116
Max Dist
75m
Crossbow
precision_manufacturing
Headshot Ratio
5.9%
Hits
17
Damage
607
Max Dist
26m
Shotgun Pump
precision_manufacturing
Headshot Ratio
7.1%
Hits
14
Damage
51
Max Dist
2m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
74
Placed
84
Upgraded
9
Demolished
0
Repaired
Resources Spent on Building
17,367
Stones
2,785
Wood
400
Wood
sports_martial_arts
Player Actions
38
Bandage
Med Used
2
Syringe Medical
Med Used
14
Mushroom
Consumeable Used
1
Can Tuna
Consumeable Used
13
Loot Entity
favorite
Life & Activity
Accumulated across 27 lives (resets each death)
Movement
3.6km
Walked / Crouched
12.6km
Sprinting
Time Spent
1h
In Base
1h 3m
In Wilderness
4m
At Monuments
Combat & Survival
27
Deaths
5
Players Killed
1
Animals Killed
0
Scientists Killed