3 minutes ago

Heavy Pot Chest Plate

Steam: 76561198307994807 Spoonkid Saturdays Wipe Apr 11, 2026

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Combat Effectiveness
0.52 KDR
Kill Velocity 11 kills / 21 deaths
Target Acquisition
1.8 % HS
Headshot Ratio 12 / 660
Total Kills 11
Deaths 21
Playtime 3h 31m
Max Distance 76m

Resources Gathered

Stones 16,092
Wood 14,732
Sulfur Ore 8,160
Metal Ore 7,500
Cloth 676
Bone Fragments 196
Fat Animal 158
Leather 156
Seed Hemp 32
Meat Boar 30
Hq Metal Ore 24
Coconut 20
Pumpkin 8
Seed Pumpkin 4
Corn 2
Seed Corn 1

Weapon Masteries

Thompson

precision_manufacturing
Headshot Ratio 3.3%
Hits 150
Damage 1,364
Max Dist 76m

Double Shotgun

precision_manufacturing
Headshot Ratio 8%
Hits 88
Damage 188
Max Dist 6m

Crossbow

precision_manufacturing
Headshot Ratio 0%
Hits 27
Damage 535
Max Dist 34m

Knife Combat

precision_manufacturing
Headshot Ratio 0%
Hits 27
Damage 819
Max Dist 0m

Pistol Revolver

precision_manufacturing
Headshot Ratio 0%
Hits 17
Damage 102
Max Dist 11m

Bow Hunting

precision_manufacturing
Headshot Ratio 0%
Hits 9
Damage 198
Max Dist 0m

Salvaged Cleaver

precision_manufacturing
Headshot Ratio 0%
Hits 3
Damage 162
Max Dist 0m

Semi Auto Rifle

precision_manufacturing
Headshot Ratio 0%
Hits 1
Damage 24
Max Dist 1m

Mini Crossbow

precision_manufacturing
Headshot Ratio 0%
Hits 1
Damage 0
Max Dist 0m
lock

Crafting, Recycling & Purchases

This data is private during an active wipe. Only visible to the player and their teammates.

architecture

Base Building

Structures placed, upgraded, and demolished

24
Placed
19
Upgraded
2
Demolished
0
Repaired

Resources Spent on Building

4,950
Stones
1,000
Wood
sports_martial_arts

Player Actions

89
Loot Entity
53
Bandage
Med Used
16
Syringe Medical
Med Used
22
Mount
21
Dismount
11
Coconut
Consumeable Used
10
Apple
Consumeable Used
5
Can Tuna
Consumeable Used
3
Chocolate
Consumeable Used
3
Granolabar
Consumeable Used
2
Water
Consumeable Used
2
Can Beans
Consumeable Used
1
Meat Pork Cooked
Consumeable Used
1
Pumpkin
Consumeable Used
favorite

Life & Activity

Accumulated across 35 lives (resets each death)

Movement

6.1km
Walked / Crouched
18.0km
Sprinting
5m
In Vehicles
2m
On Water

Time Spent

1h 15m
In Base
2h 2m
In Wilderness
12m
At Monuments

Combat & Survival

35
Deaths
11
Players Killed
3
Animals Killed
0
Scientists Killed