4 minutes ago
MRsleep
Steam: 76561198983636654 • Winterust NA Main • Wipe Apr 10, 2026
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Combat Effectiveness
0.75
KDR
Kill Velocity
6 kills / 8 deaths
Target Acquisition
0.5
% HS
Headshot Ratio
3 / 600
Total Kills
6
Deaths
8
Playtime
5h 50m
Max Distance
116m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Metal Ore
101,812
Wood
81,182
Stones
59,436
Sulfur Ore
28,180
Cloth
2,671
Bone Fragments
1,078
Leather
806
Fat Animal
706
Hq Metal Ore
328
Seed Hemp
109
Bearmeat
68
Meat Boar
64
Blue Berry
28
Pumpkin
26
Yellow Berry
26
Red Berry
24
Green Berry
20
Wolfmeat Raw
20
White Berry
16
Seed Blue Berry
14
Seed Yellow Berry
13
Seed Red Berry
12
Seed Pumpkin
11
Seed Green Berry
10
Seed White Berry
8
Mushroom
6
Corn
4
Seed Corn
2
Skull Wolf
2
Weapon Masteries
Semi Auto Rifle
Headshot Ratio
0.8%
Hits
123
Damage
673
Max Dist
116m
Mp5
Headshot Ratio
0.9%
Hits
111
Damage
411
Max Dist
78m
Knife Bone
Headshot Ratio
0%
Hits
85
Damage
1,507
Max Dist
0m
Thompson
Headshot Ratio
1.4%
Hits
71
Damage
125
Max Dist
47m
Pistol Revolver
Headshot Ratio
0%
Hits
46
Damage
226
Max Dist
66m
Crossbow
Headshot Ratio
0%
Hits
14
Damage
714
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
124
Placed
107
Upgraded
21
Demolished
0
Repaired
Resources Spent on Building
18,975
Stones
4,406
Wood
2,530
Wood
sports_martial_arts
Player Actions
40
Bandage
Med Used
3
Syringe Medical
Med Used
33
Meat Pork Cooked
Consumeable Used
19
Pumpkin
Consumeable Used
9
Wolfmeat Cooked
Consumeable Used
7
Honey
Consumeable Used
6
Mushroom
Consumeable Used
5
Honeycomb
Consumeable Used
4
Blue Berry
Consumeable Used
3
Oretea
Consumeable Used
2
Red Berry
Consumeable Used
2
White Berry
Consumeable Used
2
Corn
Consumeable Used
1
Chocolate
Consumeable Used
1
Deermeat Cooked
Consumeable Used
20
Loot Entity
6
Dismount
6
Mount
favorite
Life & Activity
Accumulated across 16 lives (resets each death)
Movement
8.3km
Walked / Crouched
34.2km
Sprinting
1m
In Aircraft
Time Spent
3h 8m
In Base
2h 24m
In Wilderness
17m
At Monuments
Combat & Survival
16
Deaths
3
Players Killed
7
Animals Killed
0
Scientists Killed