25 seconds ago

Frank Castle

Steam: 76561198817337577 Winterust NA Main Wipe Apr 10, 2026

compare_arrows Compare
Combat Effectiveness
0 KDR
Kill Velocity 0 kills / 7 deaths
Target Acquisition
1.7 % HS
Headshot Ratio 11 / 655
Total Kills 0
Deaths 7
Playtime 2h 54m
Max Distance 7m

Archetype Analysis

Combat
Builder
Farmer
Survival
Raider
Resource Baron

Predicted Playstyle

Resources Gathered

Stones 34,762
Metal Ore 29,910
Wood 24,218
Sulfur Ore 9,618
Cloth 2,823
Bone Fragments 840
Leather 650
Fat Animal 516
Seed Hemp 122
Hq Metal Ore 96
Bearmeat 80
Wolfmeat Raw 16
Meat Boar 10
Seed Rose 8
Rose 8
Seed Wheat 6
Corn 6
Wheat 6
Pumpkin 6
Red Berry 6
Green Berry 4
White Berry 4
Seed Pumpkin 3
Seed Corn 3
Seed Red Berry 3
Blue Berry 2
Seed Green Berry 2
Seed White Berry 2
Yellow Berry 2
Diesel Barrel 2
Skull Wolf 1
Seed Blue Berry 1

Weapon Masteries

Shotgun Pump

Headshot Ratio 6%
Hits 67
Damage 260
Max Dist 0m

Crossbow

Headshot Ratio 4.3%
Hits 46
Damage 860
Max Dist 2m

Pistol Revolver

Headshot Ratio 8.1%
Hits 37
Damage 408
Max Dist 0m

Nailgun

Headshot Ratio 0%
Hits 30
Damage 101
Max Dist 0m

Knife Bone

Headshot Ratio 0%
Hits 26
Damage 390
Max Dist 0m

Spear Wooden

Headshot Ratio 0%
Hits 20
Damage 753
Max Dist 0m

Semi Auto Rifle

Headshot Ratio 10.5%
Hits 19
Damage 195
Max Dist 0m

Bow Hunting

Headshot Ratio 0%
Hits 10
Damage 266
Max Dist 0m

Pistol Semiauto

Headshot Ratio 0%
Hits 8
Damage 29
Max Dist 7m

Knife Combat

Headshot Ratio 0%
Hits 2
Damage 63
Max Dist 0m
lock

Crafting, Recycling & Purchases

This data is private during an active wipe. Only visible to the player and their teammates.

sports_martial_arts

Player Actions

58
Loot Entity
27
Bandage
Med Used
4
Syringe Medical
Med Used
12
Water
Consumeable Used
10
Bearmeat Cooked
Consumeable Used
6
Pumpkin
Consumeable Used
6
Corn
Consumeable Used
5
Wolfmeat Cooked
Consumeable Used
4
Wheat
Consumeable Used
1
Can Tuna
Consumeable Used
1
Granolabar
Consumeable Used
1
Can Beans
Consumeable Used
1
Apple
Consumeable Used
3
Dismount
3
Mount
favorite

Life & Activity

Accumulated across 11 lives (resets each death)

Movement

3.9km
Walked / Crouched
26.2km
Sprinting
23s
In Vehicles

Time Spent

38m
In Base
2h 4m
In Wilderness
10m
At Monuments

Combat & Survival

11
Deaths
7
Players Killed
5
Animals Killed
0
Scientists Killed