Knowledge Base
How It Works
Everything you need to get the most out of Wipe Stats. Pick a topic below to jump straight in.
Understanding Your Stats
What every number means
KDR
Your PvP kills divided by deaths. A KDR of 2.0 means two kills for every death. Only counts player-vs-player, not animals or NPCs.
Headshot %
Percentage of your hits that landed on the head. Calculated from shots that connected, not total shots fired. We do not track missed shots.
Max Distance
Longest hit on another player with a projectile weapon. Only projectile weapons are counted.
Playtime
Total time alive across all lives this wipe. Resets on death and accumulates as you play. Does not include loading screens or respawn menus.
Weapon Masteries
Breakdown of each weapon used in PvP. Shows hits, damage, headshot ratio, and max distance per weapon. Only weapons used against other players are tracked.
Archetypes
Your playstyle, visualised
Every player gets an archetype based on how they spend their time. The radar chart on your profile shows your balance across five categories. Your dominant archetype also sets your profile background image.
Combat Specialist
High PvP kill count. You spend most of your time fighting other players.
Master Builder
Lots of structures placed and upgraded. You focus on building and fortifying bases.
Resource Baron
High gathering activity across resource types. You keep the team stocked up.
Survivalist
Long time alive per life. You play cautiously and prioritise staying alive.
Raid Leader
Frequent use of rockets, C4, and satchels. You lead the charge on raids.
Leaderboards
Six ways to compete
Each server has its own leaderboard. Click any column header to re-sort the table. Click a player to visit their profile.
PvP
Kills, deaths, KDR, headshots, damage, max distance
Gathering
Wood, stone, metal, sulfur, HQM totals
Raiding
Rockets, C4, satchels, beancans used
Building
Structures placed, upgraded, demolished
Weapons
Per-weapon hits, headshots, HS%, max distance
Survival
Playtime, distance, deaths, animals, scientists
Teams
Group up and track together
Create a Team
Sign in with Steam, go to My Teams from the dropdown menu, and click New Team. Give it a name and optional description. You become the team owner.
Add Members
On your team's edit page, search for players by name and add them. New members show as unverified until they accept. If a player is not appearing in search, they either need to sign in to the site with Steam or play on one of the tracked servers first.
Verify Membership
When added to a team, you will see a pending invitation on your My Teams page. Choose Confirm to join or Deny to reject. Denying also lets you block future invites from that team.
Public vs Private
Teams are public by default and visible on the Teams browse page. The owner can toggle a team to private, which hides it from browse. Private teams are still accessible by direct link.
Leave or Manage
Any member except the owner can leave at any time. The owner can remove members, delete the team, or transfer ownership.
Team Stats
Each team page shows combined stats for all verified members. You can also compare two teams head-to-head from the Teams browse page.
Comparing Players
Side by side breakdowns
Put 2 to 4 players side by side. Start a comparison from the Compare page, the Compare button on any player profile, or by entering Steam IDs directly in the URL separated by commas.
Green highlights and trophy icons mark the winner in each category.
Heatmaps
Activity overlaid on the map
Each server has an interactive heatmap showing player activity on the real map image. Toggle layers on and off, or stack multiple at once to spot correlations.
Kill Locations
Where players died
Combat Zones
Where PvP fights happen
Farming
Where players gather resources
Player Density
Where players spend time
Raid Zones
Where explosions happen
Loot Runs
Where crates and barrels are looted
Player Profiles
Find anyone, see everything
Every player seen on a tracked server gets a profile. Find players using the search bar, by clicking names on leaderboards, or by entering a Steam ID directly.
If a player has been on multiple servers, their profile defaults to the most recent one. Use the server selector on the profile to switch.
Privacy and Sensitive Data
What is hidden and why
Some stats could give opponents an advantage during an active wipe, so they are restricted.
visibility_off Hidden During Active Wipe
visibility Who Can See It
PvP, gathering, building, raiding, weapons, and activity stats are always public.
Frequently Asked Questions
Quick answers
Steam display names are fetched periodically. If you are a new player, your name should update within a few minutes. Try visiting your profile page directly to trigger an update.
Stats only appear for servers connected to Wipe Stats. If you play on a server that is not tracked, no data will be collected. Stats also reset at the start of each wipe.
Game servers send data every 30 seconds. Your stats should reflect in-game activity within about a minute.
By playing on a tracked server, gameplay data is automatically collected. IP addresses are hashed for privacy and are never stored in plaintext.
Rust reports hit distances as 2D (horizontal only). Shots with a large vertical drop will appear shorter than the real 3D distance. Only projectile weapon hits count.
Each wipe starts a fresh stats period. Previous wipe data is preserved and can be viewed using the wipe selector on the server page.
About Wipe Stats
How it all works
Wipe Stats tracks gameplay events from connected Rust servers in real time. Every 30 seconds, data is collected including combat, gathering, building, raiding, item usage, and player movement.
All stats are per-wipe. When a server wipes, a new stats period begins automatically. Previous wipe data is preserved and can be browsed at any time using the wipe selector.
Wipe Stats is built and maintained by LnL Interactive.