10 seconds ago
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Steam: 76561198892765234 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
0.75
KDR
Kill Velocity
12 kills / 16 deaths
Target Acquisition
1.5
% HS
Headshot Ratio
9 / 598
Total Kills
12
Deaths
16
Playtime
2h 49m
Max Distance
40m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Stones
55,186
Wood
13,764
Sulfur Ore
3,000
Metal Ore
1,300
Cloth
1,086
Leather
400
Bone Fragments
300
Fat Animal
200
Seed Hemp
48
Bearmeat
40
Mushroom
18
Hq Metal Ore
4
Weapon Masteries
Thompson
precision_manufacturing
Headshot Ratio
2.7%
Hits
184
Damage
1,524
Max Dist
40m
Shotgun Waterpipe
precision_manufacturing
Headshot Ratio
3%
Hits
100
Damage
227
Max Dist
4m
Double Shotgun
precision_manufacturing
Headshot Ratio
0%
Hits
94
Damage
69
Max Dist
8m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
55
Damage
1,733
Max Dist
0m
Bow Hunting
precision_manufacturing
Headshot Ratio
5.6%
Hits
18
Damage
274
Max Dist
34m
Shotgun Pump
precision_manufacturing
Headshot Ratio
0%
Hits
14
Damage
0
Max Dist
0m
Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
3
Damage
0
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
357
Placed
332
Upgraded
61
Demolished
0
Repaired
Resources Spent on Building
54,300
Stones
11,071
Wood
6,100
Metal Fragments
20
Metal Refined
sports_martial_arts
Player Actions
163
Bandage
Med Used
31
Syringe Medical
Med Used
64
Loot Entity
32
Bearmeat Cooked
Consumeable Used
19
Mushroom
Consumeable Used
2
Apple
Consumeable Used
1
Can Beans
Consumeable Used
6
Dismount
6
Mount
favorite
Life & Activity
Accumulated across 22 lives (resets each death)
Movement
7.1km
Walked / Crouched
16.2km
Sprinting
Time Spent
1h 5m
In Base
1h 32m
In Wilderness
11m
At Monuments
Combat & Survival
22
Deaths
12
Players Killed
2
Animals Killed
0
Scientists Killed