8 minutes ago
M3
Steam: 76561199734315124 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
0.7
KDR
Kill Velocity
7 kills / 10 deaths
Target Acquisition
4.5
% HS
Headshot Ratio
21 / 470
Total Kills
7
Deaths
10
Playtime
1h 49m
Max Distance
1,905m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Wood
63,252
Stones
37,564
Metal Ore
9,600
Sulfur Ore
6,600
Leather
1,000
Cloth
706
Bone Fragments
590
Fat Animal
290
Bearmeat
44
Hq Metal Ore
32
Seed Hemp
24
Deermeat Raw
20
Mushroom
8
Weapon Masteries
Double Shotgun
precision_manufacturing
Headshot Ratio
1.3%
Hits
80
Damage
101
Max Dist
5m
Bone Knife Obsidian
precision_manufacturing
Headshot Ratio
0%
Hits
43
Damage
736
Max Dist
0m
Shotgun Pump
precision_manufacturing
Headshot Ratio
2.7%
Hits
37
Damage
312
Max Dist
20m
Ak47u
precision_manufacturing
Headshot Ratio
0%
Hits
12
Damage
118
Max Dist
2m
Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
4
Damage
41
Max Dist
27m
Bow Hunting
precision_manufacturing
Headshot Ratio
0%
Hits
1
Damage
32
Max Dist
3m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
185
Placed
173
Upgraded
8
Demolished
0
Repaired
Resources Spent on Building
39,195
Stones
6,983
Wood
sports_martial_arts
Player Actions
75
Loot Entity
27
Bandage
Med Used
7
Syringe Medical
Med Used
8
Mushroom
Consumeable Used
3
Bread Loaf
Consumeable Used
3
Water
Consumeable Used
2
Can Tuna
Consumeable Used
2
Granolabar
Consumeable Used
2
Can Beans
Consumeable Used
2
Apple
Consumeable Used
6
Dismount
6
Mount
favorite
Life & Activity
Accumulated across 17 lives (resets each death)
Movement
2.9km
Walked / Crouched
13.7km
Sprinting
17s
In Vehicles
Time Spent
38m
In Base
1h 4m
In Wilderness
6m
At Monuments
Combat & Survival
17
Deaths
6
Players Killed
4
Animals Killed
0
Scientists Killed