29 seconds ago

deffender07

Steam: 76561198851840335 Spoonkid Saturdays Wipe Apr 11, 2026

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Combat Effectiveness
0.5 KDR
Kill Velocity 18 kills / 36 deaths
Target Acquisition
1.3 % HS
Headshot Ratio 33 / 2,478
Total Kills 18
Deaths 36
Playtime 4h 56m
Max Distance 1,205m

Resources Gathered

Stones 14,400
Sulfur Ore 6,800
Wood 5,700
Metal Ore 3,850
Leather 600
Cloth 270
Bone Fragments 160
Fat Animal 40
Wolfmeat Raw 20
Hq Metal Ore 12
Seed Hemp 6
Skull Wolf 2
Potato 2
Seed Potato 1

Weapon Masteries

Double Shotgun

Headshot Ratio 4.4%
Hits 180
Damage 560
Max Dist 12m

Thompson

Headshot Ratio 5.6%
Hits 178
Damage 1,422
Max Dist 55m

Spas12

Headshot Ratio 3.6%
Hits 140
Damage 263
Max Dist 13m

Shotgun Waterpipe

Headshot Ratio 7%
Hits 100
Damage 321
Max Dist 4m

Knife Combat

Headshot Ratio 0%
Hits 32
Damage 906
Max Dist 0m

Crossbow

Headshot Ratio 0%
Hits 31
Damage 500
Max Dist 43m

Pistol Revolver

Headshot Ratio 7.7%
Hits 26
Damage 421
Max Dist 49m

Pistol Eoka

Headshot Ratio 0%
Hits 20
Damage 7
Max Dist 6m

Pistol Semiauto

Headshot Ratio 0%
Hits 16
Damage 106
Max Dist 27m

Bow Hunting

Headshot Ratio 6.7%
Hits 15
Damage 287
Max Dist 38m

Shotgun Pump

Headshot Ratio 0%
Hits 14
Damage 0
Max Dist 0m

Ak47u

Headshot Ratio 0%
Hits 5
Damage 114
Max Dist 30m
lock

Crafting, Recycling & Purchases

This data is private during an active wipe. Only visible to the player and their teammates.

architecture

Base Building

Structures placed, upgraded, and demolished

116
Placed
134
Upgraded
6
Demolished
0
Repaired

Resources Spent on Building

10,020
Stones
9,090
Metal Fragments
3,722
Wood
157
Metal Refined
sports_martial_arts

Player Actions

139
Loot Entity
97
Bandage
Med Used
35
Syringe Medical
Med Used
13
Can Beans
Consumeable Used
10
Honey
Consumeable Used
10
Apple
Consumeable Used
8
Granolabar
Consumeable Used
4
Can Tuna
Consumeable Used
3
Bread Loaf
Consumeable Used
3
Water
Consumeable Used
2
Chocolate
Consumeable Used
2
Potato
Consumeable Used
1
Honeycomb
Consumeable Used
9
Dismount
9
Mount
favorite

Life & Activity

Accumulated across 64 lives (resets each death)

Movement

5.6km
Walked / Crouched
27.9km
Sprinting

Time Spent

1h 34m
In Base
2h 53m
In Wilderness
29m
At Monuments

Combat & Survival

64
Deaths
18
Players Killed
2
Animals Killed
0
Scientists Killed