4 hours ago
TRIPPLED!
Steam: 76561199605912686 • Winterust NA Main • Wipe Apr 10, 2026
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Combat Effectiveness
1.15
KDR
Kill Velocity
47 kills / 41 deaths
Target Acquisition
3.8
% HS
Headshot Ratio
38 / 1,008
Total Kills
47
Deaths
41
Playtime
9h 25m
Max Distance
1,611m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Combat Specialist
Predicted Playstyle
Top Victims
Resources Gathered
Stones
44,636
Wood
41,176
Metal Ore
13,980
Sulfur Ore
10,216
Cloth
520
Hq Metal Ore
48
Seed Hemp
22
Mushroom
2
Weapon Masteries
Thompson
precision_manufacturing
Headshot Ratio
3.3%
Hits
421
Damage
3,797
Max Dist
147m
Double Shotgun
precision_manufacturing
Headshot Ratio
5.7%
Hits
141
Damage
228
Max Dist
15m
Crossbow
precision_manufacturing
Headshot Ratio
15.7%
Hits
51
Damage
1,443
Max Dist
78m
Knife Combat
precision_manufacturing
Headshot Ratio
2%
Hits
49
Damage
1,568
Max Dist
0m
Smg
precision_manufacturing
Headshot Ratio
6.5%
Hits
46
Damage
186
Max Dist
79m
Shotgun Waterpipe
precision_manufacturing
Headshot Ratio
0%
Hits
40
Damage
24
Max Dist
15m
Mp5
precision_manufacturing
Headshot Ratio
0%
Hits
27
Damage
167
Max Dist
32m
Salvaged Cleaver
precision_manufacturing
Headshot Ratio
0%
Hits
14
Damage
741
Max Dist
0m
Bow Hunting
precision_manufacturing
Headshot Ratio
0%
Hits
8
Damage
100
Max Dist
3m
Pistol Revolver
precision_manufacturing
Headshot Ratio
33.3%
Hits
6
Damage
126
Max Dist
25m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
explosion
Raiding Activity
Explosives used for raiding
3
architecture
Base Building
Structures placed, upgraded, and demolished
0
Placed
93
Upgraded
0
Demolished
0
Repaired
Resources Spent on Building
14,430
Metal Fragments
sports_martial_arts
Player Actions
125
Bandage
Med Used
22
Syringe Medical
Med Used
38
Loot Entity
19
Bearmeat Cooked
Consumeable Used
5
Deermeat Cooked
Consumeable Used
3
Granolabar
Consumeable Used
3
Water
Consumeable Used
2
Mushroom
Consumeable Used
2
Dismount
2
Mount
favorite
Life & Activity
Accumulated across 52 lives (resets each death)
Movement
8.7km
Walked / Crouched
28.8km
Sprinting
Time Spent
6h 44m
In Base
2h 20m
In Wilderness
20m
At Monuments
Combat & Survival
52
Deaths
49
Players Killed
0
Animals Killed
0
Scientists Killed