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Monster#Ultra Blue Hawaiian
Steam: 76561199570870627 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
0.2
KDR
Kill Velocity
2 kills / 10 deaths
Target Acquisition
0.3
% HS
Headshot Ratio
4 / 1,342
Total Kills
2
Deaths
10
Playtime
3h 44m
Max Distance
1,720m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Stones
63,842
Metal Ore
13,530
Wood
11,776
Sulfur Ore
3,974
Leather
2,080
Cloth
1,338
Bone Fragments
1,294
Fat Animal
706
Meat Boar
62
Hq Metal Ore
48
Seed Hemp
43
Bearmeat
40
Deermeat Raw
32
Mushroom
12
Wolfmeat Raw
10
Red Berry
8
Chicken Raw
4
Rose
4
Seed Rose
4
Seed Red Berry
4
Yellow Berry
4
Seed Yellow Berry
2
Green Berry
2
Seed Green Berry
1
Skull Wolf
1
Weapon Masteries
Bone Knife Obsidian
precision_manufacturing
Headshot Ratio
0%
Hits
182
Damage
3,184
Max Dist
0m
Shotgun Waterpipe
precision_manufacturing
Headshot Ratio
0%
Hits
136
Damage
144
Max Dist
10m
Longsword
precision_manufacturing
Headshot Ratio
0%
Hits
25
Damage
166
Max Dist
0m
Bow Hunting
precision_manufacturing
Headshot Ratio
4.5%
Hits
22
Damage
95
Max Dist
19m
Concrete Hatchet
precision_manufacturing
Headshot Ratio
0%
Hits
8
Damage
118
Max Dist
0m
Spear Wooden
precision_manufacturing
Headshot Ratio
16.7%
Hits
6
Damage
225
Max Dist
0m
Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
2
Damage
0
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
86
Placed
85
Upgraded
11
Demolished
0
Repaired
Resources Spent on Building
13,905
Stones
2,797
Wood
550
Metal Fragments
200
Wood
sports_martial_arts
Player Actions
39
Meat Pork Cooked
Consumeable Used
13
Mushroom
Consumeable Used
8
Red Berry
Consumeable Used
4
Egg
Consumeable Used
4
Yellow Berry
Consumeable Used
2
Can Tuna
Consumeable Used
2
Green Berry
Consumeable Used
2
Can Beans
Consumeable Used
7
Loot Entity
5
Dismount
5
Mount
4
Bandage
Med Used
favorite
Life & Activity
Accumulated across 16 lives (resets each death)
Movement
6.7km
Walked / Crouched
14.5km
Sprinting
Time Spent
2h 4m
In Base
1h 37m
In Wilderness
2m
At Monuments
Combat & Survival
16
Deaths
2
Players Killed
12
Animals Killed
0
Scientists Killed