1 minute ago

Monster#Ultra Blue Hawaiian

Steam: 76561199570870627 Spoonkid Saturdays Wipe Apr 11, 2026

compare_arrows Compare
Combat Effectiveness
0.2 KDR
Kill Velocity 2 kills / 10 deaths
Target Acquisition
0.3 % HS
Headshot Ratio 4 / 1,342
Total Kills 2
Deaths 10
Playtime 3h 44m
Max Distance 1,720m

Resources Gathered

Stones 63,842
Metal Ore 13,530
Wood 11,776
Sulfur Ore 3,974
Leather 2,080
Cloth 1,338
Bone Fragments 1,294
Fat Animal 706
Meat Boar 62
Hq Metal Ore 48
Seed Hemp 43
Bearmeat 40
Deermeat Raw 32
Mushroom 12
Wolfmeat Raw 10
Red Berry 8
Chicken Raw 4
Rose 4
Seed Rose 4
Seed Red Berry 4
Yellow Berry 4
Seed Yellow Berry 2
Green Berry 2
Seed Green Berry 1
Skull Wolf 1

Weapon Masteries

Bone Knife Obsidian

precision_manufacturing
Headshot Ratio 0%
Hits 182
Damage 3,184
Max Dist 0m

Shotgun Waterpipe

precision_manufacturing
Headshot Ratio 0%
Hits 136
Damage 144
Max Dist 10m

Longsword

precision_manufacturing
Headshot Ratio 0%
Hits 25
Damage 166
Max Dist 0m

Bow Hunting

precision_manufacturing
Headshot Ratio 4.5%
Hits 22
Damage 95
Max Dist 19m

Concrete Hatchet

precision_manufacturing
Headshot Ratio 0%
Hits 8
Damage 118
Max Dist 0m

Spear Wooden

precision_manufacturing
Headshot Ratio 16.7%
Hits 6
Damage 225
Max Dist 0m

Crossbow

precision_manufacturing
Headshot Ratio 0%
Hits 2
Damage 0
Max Dist 0m
lock

Crafting, Recycling & Purchases

This data is private during an active wipe. Only visible to the player and their teammates.

architecture

Base Building

Structures placed, upgraded, and demolished

86
Placed
85
Upgraded
11
Demolished
0
Repaired

Resources Spent on Building

13,905
Stones
2,797
Wood
550
Metal Fragments
200
Wood
sports_martial_arts

Player Actions

39
Meat Pork Cooked
Consumeable Used
13
Mushroom
Consumeable Used
8
Red Berry
Consumeable Used
4
Egg
Consumeable Used
4
Yellow Berry
Consumeable Used
2
Can Tuna
Consumeable Used
2
Green Berry
Consumeable Used
2
Can Beans
Consumeable Used
7
Loot Entity
5
Dismount
5
Mount
4
Bandage
Med Used
favorite

Life & Activity

Accumulated across 16 lives (resets each death)

Movement

6.7km
Walked / Crouched
14.5km
Sprinting

Time Spent

2h 4m
In Base
1h 37m
In Wilderness
2m
At Monuments

Combat & Survival

16
Deaths
2
Players Killed
12
Animals Killed
0
Scientists Killed