13 minutes ago
Rub & Tug
Steam: 76561198971168464 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
0.29
KDR
Kill Velocity
5 kills / 17 deaths
Target Acquisition
0.8
% HS
Headshot Ratio
4 / 532
Total Kills
5
Deaths
17
Playtime
3h 45m
Max Distance
1,762m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Wood
74,972
Stones
42,694
Metal Ore
7,300
Sulfur Ore
4,500
Cloth
2,892
Leather
692
Bone Fragments
516
Fat Animal
346
Seed Hemp
131
Bearmeat
70
Mushroom
28
Hq Metal Ore
24
White Berry
2
Seed White Berry
1
Weapon Masteries
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
59
Damage
1,859
Max Dist
0m
Pistol Revolver
precision_manufacturing
Headshot Ratio
7.4%
Hits
27
Damage
410
Max Dist
37m
Crossbow
precision_manufacturing
Headshot Ratio
4.2%
Hits
24
Damage
531
Max Dist
27m
Bone Knife Obsidian
precision_manufacturing
Headshot Ratio
0%
Hits
7
Damage
101
Max Dist
0m
Double Shotgun
precision_manufacturing
Headshot Ratio
0%
Hits
4
Damage
154
Max Dist
13m
Shotgun Waterpipe
precision_manufacturing
Headshot Ratio
0%
Hits
1
Damage
0
Max Dist
0m
Rock A Jungle
precision_manufacturing
Headshot Ratio
0%
Hits
1
Damage
10
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
152
Placed
143
Upgraded
5
Demolished
0
Repaired
Resources Spent on Building
28,455
Stones
5,137
Wood
sports_martial_arts
Player Actions
176
Loot Entity
34
Bandage
Med Used
8
Syringe Medical
Med Used
28
Mushroom
Consumeable Used
18
Apple
Consumeable Used
13
Can Beans
Consumeable Used
8
Water
Consumeable Used
7
Can Tuna
Consumeable Used
4
Bread Loaf
Consumeable Used
3
Granolabar
Consumeable Used
3
White Berry
Consumeable Used
2
Bearmeat Cooked
Consumeable Used
2
Egg
Consumeable Used
1
Chocolate
Consumeable Used
1
Corn
Consumeable Used
22
Dismount
22
Mount
favorite
Life & Activity
Accumulated across 21 lives (resets each death)
Movement
3.7km
Walked / Crouched
22.3km
Sprinting
25s
In Vehicles
Time Spent
1h 12m
In Base
2h 26m
In Wilderness
6m
At Monuments
Combat & Survival
21
Deaths
5
Players Killed
2
Animals Killed
0
Scientists Killed