2 minutes ago
Masyuk
Steam: 76561199403062467 • Winterust NA Main • Wipe Apr 10, 2026
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Combat Effectiveness
0
KDR
Kill Velocity
0 kills / 19 deaths
Target Acquisition
1.2
% HS
Headshot Ratio
3 / 246
Total Kills
0
Deaths
19
Playtime
3h 12m
Max Distance
1,372m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Resources Gathered
Stones
29,096
Wood
9,406
Metal Ore
3,000
Sulfur Ore
2,988
Cloth
640
Seed Hemp
32
Diesel Barrel
12
Mushroom
10
Hq Metal Ore
8
Blue Berry
4
Seed Blue Berry
2
Yellow Berry
2
Seed Yellow Berry
1
Weapon Masteries
Machete
precision_manufacturing
Headshot Ratio
0%
Hits
78
Damage
41
Max Dist
0m
Semi Auto Rifle
precision_manufacturing
Headshot Ratio
0%
Hits
38
Damage
157
Max Dist
119m
Rock A Jungle
precision_manufacturing
Headshot Ratio
0%
Hits
9
Damage
81
Max Dist
0m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
8
Damage
252
Max Dist
0m
Pistol Revolver
precision_manufacturing
Headshot Ratio
0%
Hits
8
Damage
75
Max Dist
0m
Bow Hunting
precision_manufacturing
Headshot Ratio
20%
Hits
5
Damage
192
Max Dist
10m
Crossbow
precision_manufacturing
Headshot Ratio
50%
Hits
2
Damage
122
Max Dist
20m
Hc Revolver
precision_manufacturing
Headshot Ratio
100%
Hits
1
Damage
91
Max Dist
0m
Sks
precision_manufacturing
Headshot Ratio
0%
Hits
1
Damage
4
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
25
Placed
22
Upgraded
1
Demolished
0
Repaired
Resources Spent on Building
5,700
Stones
1,075
Wood
sports_martial_arts
Player Actions
59
Loot Entity
19
Bandage
Med Used
2
Syringe Medical
Med Used
18
Water
Consumeable Used
10
Mushroom
Consumeable Used
5
Deermeat Cooked
Consumeable Used
4
Blue Berry
Consumeable Used
3
Can Tuna
Consumeable Used
3
Can Beans
Consumeable Used
2
Jar Pickle
Consumeable Used
2
Yellow Berry
Consumeable Used
1
Granolabar
Consumeable Used
1
Bread Loaf
Consumeable Used
favorite
Life & Activity
Accumulated across 24 lives (resets each death)
Movement
3.3km
Walked / Crouched
21.1km
Sprinting
Time Spent
1h 18m
In Base
1h 14m
In Wilderness
38m
At Monuments
Combat & Survival
24
Deaths
0
Players Killed
0
Animals Killed
0
Scientists Killed