4 minutes ago

Hydro

Steam: 76561199258960228 Spoonkid Saturdays Wipe Apr 11, 2026

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Combat Effectiveness
0.6 KDR
Kill Velocity 6 kills / 10 deaths
Target Acquisition
3.8 % HS
Headshot Ratio 9 / 235
Total Kills 6
Deaths 10
Playtime 3h 44m
Max Distance 1,638m

Resources Gathered

Stones 5,306
Sulfur Ore 3,198
Wood 1,472
Metal Ore 400
Leather 400
Cloth 366
Fat Animal 236
Bone Fragments 236
Bearmeat 40
Seed Hemp 14
Humanmeat Raw 12
Skull Human 1
Corn 1

Weapon Masteries

Thompson

precision_manufacturing
Headshot Ratio 0%
Hits 60
Damage 282
Max Dist 102m

Bow Hunting

precision_manufacturing
Headshot Ratio 9.5%
Hits 21
Damage 385
Max Dist 60m

Double Shotgun

precision_manufacturing
Headshot Ratio 0%
Hits 14
Damage 11
Max Dist 0m

Bone Knife Obsidian

precision_manufacturing
Headshot Ratio 0%
Hits 9
Damage 164
Max Dist 0m

Knife Combat

precision_manufacturing
Headshot Ratio 0%
Hits 7
Damage 190
Max Dist 0m

Spear Stone

precision_manufacturing
Headshot Ratio 0%
Hits 7
Damage 368
Max Dist 0m

Spear Wooden

precision_manufacturing
Headshot Ratio 33.3%
Hits 3
Damage 50
Max Dist 0m

Pistol Revolver

precision_manufacturing
Headshot Ratio 0%
Hits 3
Damage 17
Max Dist 39m

Mini Crossbow

precision_manufacturing
Headshot Ratio 0%
Hits 2
Damage 0
Max Dist 0m

Crossbow

precision_manufacturing
Headshot Ratio 0%
Hits 1
Damage 60
Max Dist 4m

Semi Auto Rifle

precision_manufacturing
Headshot Ratio 100%
Hits 1
Damage 52
Max Dist 18m
lock

Crafting, Recycling & Purchases

This data is private during an active wipe. Only visible to the player and their teammates.

architecture

Base Building

Structures placed, upgraded, and demolished

348
Placed
246
Upgraded
109
Demolished
0
Repaired

Resources Spent on Building

49,890
Stones
12,849
Wood
900
Metal Fragments
500
Wood
sports_martial_arts

Player Actions

5
Syringe Medical
Med Used
1
Bandage
Med Used
2
Meat Pork Cooked
Consumeable Used
2
Bearmeat Cooked
Consumeable Used
2
Water
Consumeable Used
1
Humanmeat Cooked
Consumeable Used
1
Corn
Consumeable Used
favorite

Life & Activity

Accumulated across 23 lives (resets each death)

Movement

5.8km
Walked / Crouched
12.1km
Sprinting

Time Spent

3h
In Base
40m
In Wilderness
3m
At Monuments

Combat & Survival

23
Deaths
6
Players Killed
1
Animals Killed
0
Scientists Killed