25 seconds ago
Titantak
Steam: 76561198844636853 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
7.5
KDR
Kill Velocity
30 kills / 4 deaths
Target Acquisition
7.1
% HS
Headshot Ratio
34 / 479
Total Kills
30
Deaths
4
Playtime
2h 14m
Max Distance
1,870m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Combat Specialist
Predicted Playstyle
Top Victims
Resources Gathered
Stones
17,444
Wood
4,886
Metal Ore
1,200
Cloth
834
Sulfur Ore
700
Seed Hemp
41
Hq Metal Ore
4
Mushroom
4
Weapon Masteries
Semi Auto Rifle
precision_manufacturing
Headshot Ratio
6.3%
Hits
142
Damage
1,901
Max Dist
109m
Shotgun Pump
precision_manufacturing
Headshot Ratio
1.6%
Hits
126
Damage
328
Max Dist
17m
Pistol Revolver
precision_manufacturing
Headshot Ratio
12.9%
Hits
116
Damage
1,902
Max Dist
37m
Pistol Semiauto
precision_manufacturing
Headshot Ratio
0%
Hits
30
Damage
231
Max Dist
32m
Crossbow
precision_manufacturing
Headshot Ratio
8.3%
Hits
24
Damage
616
Max Dist
31m
Bow Hunting
precision_manufacturing
Headshot Ratio
20%
Hits
20
Damage
668
Max Dist
20m
Smg
precision_manufacturing
Headshot Ratio
20%
Hits
5
Damage
84
Max Dist
18m
Shotgun Waterpipe
precision_manufacturing
Headshot Ratio
0%
Hits
2
Damage
30
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
81
Placed
77
Upgraded
4
Demolished
0
Repaired
Resources Spent on Building
14,985
Stones
2,802
Wood
500
Wood
sports_martial_arts
Player Actions
118
Bandage
Med Used
31
Syringe Medical
Med Used
22
Loot Entity
8
Water
Consumeable Used
4
Mushroom
Consumeable Used
4
Deermeat Cooked
Consumeable Used
1
Bread Loaf
Consumeable Used
favorite
Life & Activity
Accumulated across 11 lives (resets each death)
Movement
3.7km
Walked / Crouched
14.0km
Sprinting
Time Spent
1h 10m
In Base
53m
In Wilderness
9m
At Monuments
Combat & Survival
11
Deaths
37
Players Killed
0
Animals Killed
0
Scientists Killed