3 hours ago
Vqce_
Steam: 76561199221260366 • Winterust NA Main • Wipe Apr 10, 2026
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Combat Effectiveness
1
KDR
Kill Velocity
12 kills / 12 deaths
Target Acquisition
0.8
% HS
Headshot Ratio
23 / 2,875
Total Kills
12
Deaths
12
Playtime
7h 48m
Max Distance
1,678m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Wood
42,136
Metal Ore
9,700
Stones
8,738
Sulfur Ore
2,708
Cloth
1,599
Bone Fragments
1,560
Leather
1,340
Fat Animal
800
Bearmeat
120
Seed Hemp
43
Hq Metal Ore
32
Deermeat Raw
32
Wolfmeat Raw
20
Meat Boar
16
Pumpkin
12
Corn
10
Seed Pumpkin
6
Seed Corn
5
Skull Wolf
2
Weapon Masteries
Mp5
precision_manufacturing
Headshot Ratio
3.2%
Hits
310
Damage
1,347
Max Dist
152m
Ak47u
precision_manufacturing
Headshot Ratio
2.8%
Hits
214
Damage
1,071
Max Dist
89m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
188
Damage
5,742
Max Dist
0m
Semi Auto Rifle
precision_manufacturing
Headshot Ratio
0%
Hits
52
Damage
0
Max Dist
0m
Crossbow
precision_manufacturing
Headshot Ratio
14.3%
Hits
49
Damage
1,425
Max Dist
42m
Ak47u Jungle
precision_manufacturing
Headshot Ratio
0%
Hits
32
Damage
288
Max Dist
22m
Spas12
precision_manufacturing
Headshot Ratio
0%
Hits
20
Damage
1
Max Dist
0m
Bolt Rifle
precision_manufacturing
Headshot Ratio
0%
Hits
10
Damage
180
Max Dist
210m
Salvaged Cleaver
precision_manufacturing
Headshot Ratio
0%
Hits
3
Damage
90
Max Dist
0m
Skulltorch
precision_manufacturing
Headshot Ratio
0%
Hits
1
Damage
0
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
explosion
Raiding Activity
Explosives used for raiding
10
Rocket Basic
1
Rocket Hv
architecture
Base Building
Structures placed, upgraded, and demolished
704
Placed
413
Upgraded
228
Demolished
0
Repaired
Resources Spent on Building
46,560
Stones
25,060
Metal Fragments
24,027
Wood
750
Wood
109
Metal Refined
87
Wood
sports_martial_arts
Player Actions
87
Bandage
Med Used
61
Syringe Medical
Med Used
42
Bearmeat Cooked
Consumeable Used
14
Water
Consumeable Used
9
Pumpkin
Consumeable Used
7
Corn
Consumeable Used
5
Meat Pork Cooked
Consumeable Used
5
Wolfmeat Cooked
Consumeable Used
5
Deermeat Cooked
Consumeable Used
1
Granolabar
Consumeable Used
29
Loot Entity
favorite
Life & Activity
Accumulated across 15 lives (resets each death)
Movement
13.7km
Walked / Crouched
35.9km
Sprinting
Time Spent
5h 24m
In Base
2h 10m
In Wilderness
14m
At Monuments
Combat & Survival
15
Deaths
18
Players Killed
10
Animals Killed
0
Scientists Killed