19 seconds ago

iced out

Steam: 76561199204673539 Winterust NA Main Wipe Apr 10, 2026

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Combat Effectiveness
0.62 KDR
Kill Velocity 28 kills / 45 deaths
Target Acquisition
4.7 % HS
Headshot Ratio 62 / 1,327
Total Kills 28
Deaths 45
Playtime 6h 50m
Max Distance 1,911m

Resources Gathered

Wood 87,558
Stones 64,000
Sulfur Ore 23,940
Metal Ore 18,000
Bone Fragments 246
Leather 182
Fat Animal 176
Cloth 74
Hq Metal Ore 60
Bearmeat 32
Diesel Barrel 2

Weapon Masteries

Thompson

precision_manufacturing
Headshot Ratio 9.7%
Hits 195
Damage 2,123
Max Dist 66m

Shotgun Pump

precision_manufacturing
Headshot Ratio 5.3%
Hits 152
Damage 436
Max Dist 5m

Ak47u

precision_manufacturing
Headshot Ratio 15.6%
Hits 90
Damage 1,432
Max Dist 45m

Machete

precision_manufacturing
Headshot Ratio 0%
Hits 83
Damage 1,453
Max Dist 0m

Mp5

precision_manufacturing
Headshot Ratio 10.9%
Hits 55
Damage 451
Max Dist 85m

Double Shotgun

precision_manufacturing
Headshot Ratio 9.5%
Hits 42
Damage 165
Max Dist 7m

Semi Auto Rifle

precision_manufacturing
Headshot Ratio 0%
Hits 30
Damage 19
Max Dist 0m

Pistol Revolver

precision_manufacturing
Headshot Ratio 0%
Hits 12
Damage 174
Max Dist 91m

Nailgun

precision_manufacturing
Headshot Ratio 0%
Hits 1
Damage 0
Max Dist 0m

L96

precision_manufacturing
Headshot Ratio 0%
Hits 1
Damage 69
Max Dist 151m
lock

Crafting, Recycling & Purchases

This data is private during an active wipe. Only visible to the player and their teammates.

explosion

Raiding Activity

Explosives used for raiding

5
Rocket Basic
architecture

Base Building

Structures placed, upgraded, and demolished

611
Placed
405
Upgraded
65
Demolished
0
Repaired

Resources Spent on Building

70,155
Stones
20,593
Wood
5,500
Metal Fragments
300
Metal Refined
250
Wood
50
Wood
11
Metal Fragments
sports_martial_arts

Player Actions

209
Bandage
Med Used
56
Syringe Medical
Med Used
68
Bearmeat Cooked
Consumeable Used
3
Fish Cooked
Consumeable Used
1
Can Tuna
Consumeable Used
1
Apple
Consumeable Used
7
Loot Entity
1
Dismount
1
Mount
favorite

Life & Activity

Accumulated across 55 lives (resets each death)

Movement

12.9km
Walked / Crouched
32.0km
Sprinting

Time Spent

3h 51m
In Base
2h 28m
In Wilderness
30m
At Monuments

Combat & Survival

55
Deaths
27
Players Killed
1
Animals Killed
10
Scientists Killed