3 hours ago
randumb
Steam: 76561199177316178 • Winterust NA Main • Wipe Apr 10, 2026
compare_arrows Compare
Combat Effectiveness
0.58
KDR
Kill Velocity
7 kills / 12 deaths
Target Acquisition
1.1
% HS
Headshot Ratio
10 / 898
Total Kills
7
Deaths
12
Playtime
2h 54m
Max Distance
1,821m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Stones
14,100
Metal Ore
6,000
Wood
5,768
Sulfur Ore
600
Cloth
375
Fat Animal
26
Hq Metal Ore
20
Bone Fragments
20
Seed Hemp
18
Humanmeat Raw
12
Pumpkin
12
Mushroom
10
Red Berry
2
Seed Red Berry
1
Skull Human
1
Weapon Masteries
Thompson
precision_manufacturing
Headshot Ratio
4.7%
Hits
106
Damage
807
Max Dist
108m
Shotgun Pump
precision_manufacturing
Headshot Ratio
4.2%
Hits
48
Damage
178
Max Dist
22m
Semi Auto Rifle
precision_manufacturing
Headshot Ratio
2.4%
Hits
41
Damage
208
Max Dist
123m
Crossbow
precision_manufacturing
Headshot Ratio
3.2%
Hits
31
Damage
261
Max Dist
36m
Bow Hunting
precision_manufacturing
Headshot Ratio
0%
Hits
14
Damage
133
Max Dist
41m
Pistol Semiauto
precision_manufacturing
Headshot Ratio
0%
Hits
13
Damage
0
Max Dist
0m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
4
Damage
126
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
47
Placed
53
Upgraded
4
Demolished
0
Repaired
Resources Spent on Building
8,280
Stones
1,521
Wood
1,290
Wood
sports_martial_arts
Player Actions
65
Bandage
Med Used
17
Syringe Medical
Med Used
50
Loot Entity
22
Dismount
22
Mount
12
Pumpkin
Consumeable Used
11
Mushroom
Consumeable Used
7
Wolfmeat Cooked
Consumeable Used
6
Water
Consumeable Used
3
Apple
Consumeable Used
2
Granolabar
Consumeable Used
2
Red Berry
Consumeable Used
2
Can Beans
Consumeable Used
1
Chocolate
Consumeable Used
1
Can Tuna
Consumeable Used
1
Bearmeat Cooked
Consumeable Used
favorite
Life & Activity
Accumulated across 21 lives (resets each death)
Movement
4.2km
Walked / Crouched
13.3km
Sprinting
10m
On Water
Time Spent
55m
In Base
1h 27m
In Wilderness
32m
At Monuments
Combat & Survival
21
Deaths
7
Players Killed
0
Animals Killed
0
Scientists Killed