17 hours ago

stungaff

Steam: 76561199079745512 Winterust NA Main Wipe Apr 10, 2026

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Combat Effectiveness
0.73 KDR
Kill Velocity 11 kills / 15 deaths
Target Acquisition
4.8 % HS
Headshot Ratio 20 / 414
Total Kills 11
Deaths 15
Playtime 5h 43m
Max Distance 2,337m

Resources Gathered

Wood 51,700
Stones 11,480
Bone Fragments 400
Cloth 360
Fat Animal 280
Leather 240
Bearmeat 40
Meat Boar 16
Seed Hemp 12

Weapon Masteries

Thompson

precision_manufacturing
Headshot Ratio 8.5%
Hits 165
Damage 651
Max Dist 179m

Double Shotgun

precision_manufacturing
Headshot Ratio 0%
Hits 56
Damage 26
Max Dist 11m

Mp5

precision_manufacturing
Headshot Ratio 11.8%
Hits 34
Damage 258
Max Dist 67m

Pistol Semiauto

precision_manufacturing
Headshot Ratio 0%
Hits 14
Damage 0
Max Dist 0m

Knife Combat

precision_manufacturing
Headshot Ratio 0%
Hits 13
Damage 189
Max Dist 0m

Speargun

precision_manufacturing
Headshot Ratio 0%
Hits 4
Damage 50
Max Dist 0m

Salvaged Cleaver

precision_manufacturing
Headshot Ratio 0%
Hits 3
Damage 56
Max Dist 0m

Hc Revolver

precision_manufacturing
Headshot Ratio 50%
Hits 2
Damage 195
Max Dist 6m

Semi Auto Rifle

precision_manufacturing
Headshot Ratio 0%
Hits 2
Damage 0
Max Dist 0m

Compound Bow

precision_manufacturing
Headshot Ratio 0%
Hits 2
Damage 0
Max Dist 0m

Bolt Rifle

precision_manufacturing
Headshot Ratio 50%
Hits 2
Damage 160
Max Dist 23m
lock

Crafting, Recycling & Purchases

This data is private during an active wipe. Only visible to the player and their teammates.

architecture

Base Building

Structures placed, upgraded, and demolished

5
Placed
65
Upgraded
1
Demolished
0
Repaired

Resources Spent on Building

13,860
Stones
200
Metal Fragments
135
Wood
sports_martial_arts

Player Actions

86
Mount
66
Dismount
61
Bandage
Med Used
22
Syringe Medical
Med Used
21
Loot Entity
18
Bearmeat Cooked
Consumeable Used
7
Water
Consumeable Used
4
Pumpkin
Consumeable Used
4
Apple
Consumeable Used
2
Chocolate
Consumeable Used
2
Granolabar
Consumeable Used
1
Can Tuna
Consumeable Used
favorite

Life & Activity

Accumulated across 22 lives (resets each death)

Movement

7.5km
Walked / Crouched
16.7km
Sprinting
3m
In Aircraft
9m
On Water

Time Spent

3h 2m
In Base
2h 28m
In Wilderness
12m
At Monuments

Combat & Survival

22
Deaths
11
Players Killed
2
Animals Killed
0
Scientists Killed