1 day ago
ChinkyWink
Steam: 76561199072172963 • Winterust AU Main • Wipe Apr 10, 2026
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Combat Effectiveness
0.3
KDR
Kill Velocity
6 kills / 20 deaths
Target Acquisition
1
% HS
Headshot Ratio
5 / 509
Total Kills
6
Deaths
20
Playtime
2h 46m
Max Distance
2,082m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Wood
27,618
Stones
12,200
Metal Ore
9,600
Sulfur Ore
5,700
Cloth
986
Leather
492
Bone Fragments
376
Fat Animal
172
Seed Hemp
42
Hq Metal Ore
32
Bearmeat
30
Chicken Raw
8
Deermeat Raw
8
Humanmeat Raw
6
Green Berry
4
Seed Green Berry
2
Mushroom
2
Skull Human
1
Weapon Masteries
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
68
Damage
2,134
Max Dist
0m
Thompson
precision_manufacturing
Headshot Ratio
2.4%
Hits
41
Damage
216
Max Dist
74m
Double Shotgun
precision_manufacturing
Headshot Ratio
0%
Hits
33
Damage
123
Max Dist
0m
Pistol Semiauto
precision_manufacturing
Headshot Ratio
7.7%
Hits
13
Damage
138
Max Dist
19m
Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
5
Damage
165
Max Dist
14m
Pitchfork
precision_manufacturing
Headshot Ratio
0%
Hits
5
Damage
180
Max Dist
0m
Semi Auto Rifle
precision_manufacturing
Headshot Ratio
33.3%
Hits
3
Damage
150
Max Dist
11m
Python
precision_manufacturing
Headshot Ratio
0%
Hits
1
Damage
0
Max Dist
0m
Bow Hunting
precision_manufacturing
Headshot Ratio
0%
Hits
1
Damage
0
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
12
Placed
1
Upgraded
0
Demolished
0
Repaired
Resources Spent on Building
660
Wood
sports_martial_arts
Player Actions
94
Loot Entity
30
Mount
29
Dismount
5
Bandage
Med Used
5
Syringe Medical
Med Used
4
Chocolate
Consumeable Used
4
Granolabar
Consumeable Used
3
Can Tuna
Consumeable Used
2
Mushroom
Consumeable Used
2
Apple
Consumeable Used
1
Bread Loaf
Consumeable Used
1
Can Beans
Consumeable Used
favorite
Life & Activity
Accumulated across 26 lives (resets each death)
Movement
2.8km
Walked / Crouched
17.6km
Sprinting
29s
In Vehicles
47s
On Water
Time Spent
45m
In Base
1h 40m
In Wilderness
19m
At Monuments
Combat & Survival
26
Deaths
6
Players Killed
2
Animals Killed
0
Scientists Killed