12 hours ago
lilou
Steam: 76561199001524285 • Winterust NA Main • Wipe Apr 10, 2026
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Combat Effectiveness
1
KDR
Kill Velocity
6 kills / 6 deaths
Target Acquisition
1
% HS
Headshot Ratio
4 / 407
Total Kills
6
Deaths
6
Playtime
3h 29m
Max Distance
1,150m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Resources Gathered
Wood
42,194
Metal Ore
25,140
Stones
19,446
Sulfur Ore
6,000
Cloth
1,312
Bone Fragments
782
Leather
622
Fat Animal
524
Hq Metal Ore
84
Bearmeat
84
Seed Hemp
47
Mushroom
10
Wolfmeat Raw
10
Meat Boar
8
Corn
2
Seed Corn
1
Skull Wolf
1
Weapon Masteries
Salvaged Sword
precision_manufacturing
Headshot Ratio
0%
Hits
80
Damage
3,600
Max Dist
0m
Knife Bone
precision_manufacturing
Headshot Ratio
0%
Hits
55
Damage
1,015
Max Dist
0m
Mp5
precision_manufacturing
Headshot Ratio
2.6%
Hits
38
Damage
103
Max Dist
75m
Bow Hunting
precision_manufacturing
Headshot Ratio
5.6%
Hits
36
Damage
405
Max Dist
30m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
28
Damage
863
Max Dist
0m
Thompson
precision_manufacturing
Headshot Ratio
4.5%
Hits
22
Damage
150
Max Dist
24m
Semi Auto Rifle
precision_manufacturing
Headshot Ratio
0%
Hits
15
Damage
79
Max Dist
55m
Pistol Revolver
precision_manufacturing
Headshot Ratio
0%
Hits
10
Damage
61
Max Dist
6m
Python
precision_manufacturing
Headshot Ratio
0%
Hits
1
Damage
0
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
94
Placed
111
Upgraded
4
Demolished
0
Repaired
Resources Spent on Building
19,995
Stones
3,477
Wood
3,190
Metal Fragments
300
Wood
sports_martial_arts
Player Actions
55
Bearmeat Cooked
Consumeable Used
15
Mushroom
Consumeable Used
6
Meat Pork Cooked
Consumeable Used
5
Water
Consumeable Used
5
Can Beans
Consumeable Used
5
Apple
Consumeable Used
4
Can Tuna
Consumeable Used
3
Chocolate
Consumeable Used
2
Granolabar
Consumeable Used
2
Corn
Consumeable Used
1
Wolfmeat Cooked
Consumeable Used
1
Bread Loaf
Consumeable Used
55
Loot Entity
21
Bandage
Med Used
11
Syringe Medical
Med Used
favorite
Life & Activity
Accumulated across 8 lives (resets each death)
Movement
5.2km
Walked / Crouched
19.1km
Sprinting
Time Spent
1h 15m
In Base
1h 32m
In Wilderness
40m
At Monuments
Combat & Survival
8
Deaths
6
Players Killed
4
Animals Killed
0
Scientists Killed