1 day ago
Daz
Steam: 76561198954636450 • Winterust AU Main • Wipe Apr 10, 2026
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Combat Effectiveness
0.59
KDR
Kill Velocity
10 kills / 17 deaths
Target Acquisition
2.7
% HS
Headshot Ratio
43 / 1,573
Total Kills
10
Deaths
17
Playtime
4h
Max Distance
2,167m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Raid Leader
Predicted Playstyle
Top Victims
Resources Gathered
Wood
23,498
Cloth
200
Seed Hemp
10
Weapon Masteries
Thompson
Headshot Ratio
7.3%
Hits
220
Damage
1,633
Max Dist
83m
Ak47u
Headshot Ratio
6.4%
Hits
110
Damage
566
Max Dist
105m
Double Shotgun
Headshot Ratio
11.7%
Hits
60
Damage
468
Max Dist
0m
Spas12
Headshot Ratio
27%
Hits
37
Damage
162
Max Dist
1m
Mp5
Headshot Ratio
0%
Hits
35
Damage
118
Max Dist
7m
Python
Headshot Ratio
0%
Hits
29
Damage
41
Max Dist
0m
Lr300
Headshot Ratio
0%
Hits
7
Damage
0
Max Dist
0m
Pistol Semiauto A M15
Headshot Ratio
0%
Hits
5
Damage
149
Max Dist
7m
L96
Headshot Ratio
25%
Hits
4
Damage
0
Max Dist
108m
Bolt Rifle
Headshot Ratio
0%
Hits
4
Damage
50
Max Dist
106m
Crossbow
Headshot Ratio
33.3%
Hits
3
Damage
63
Max Dist
12m
Knife Combat
Headshot Ratio
0%
Hits
1
Damage
22
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
explosion
Raiding Activity
Explosives used for raiding
9
Rocket Basic
3
Rocket Basic Rpg
3
Rocket Hv
architecture
Base Building
Structures placed, upgraded, and demolished
26
Placed
6
Upgraded
0
Demolished
0
Repaired
Resources Spent on Building
825
Stones
522
Wood
384
Stones
300
Metal Fragments
sports_martial_arts
Player Actions
92
Bandage
Med Used
57
Syringe Medical
Med Used
48
Mount
45
Dismount
26
Loot Entity
14
Bearmeat Cooked
Consumeable Used
10
Meat Pork Cooked
Consumeable Used
6
Wolfmeat Cooked
Consumeable Used
4
Chocolate
Consumeable Used
3
Coconut
Consumeable Used
2
Granolabar
Consumeable Used
2
Apple
Consumeable Used
1
Can Tuna
Consumeable Used
1
Pumpkin
Consumeable Used
1
Bread Loaf
Consumeable Used
1
Water
Consumeable Used
favorite
Life & Activity
Accumulated across 29 lives (resets each death)
Movement
7.4km
Walked / Crouched
11.4km
Sprinting
1m
On Water
Time Spent
1h 31m
In Base
1h 58m
In Wilderness
30m
At Monuments
Combat & Survival
29
Deaths
16
Players Killed
0
Animals Killed
0
Scientists Killed