Combat Effectiveness
2
KDR
Kill Velocity
2 kills / 0 deaths
Target Acquisition
7.9
% HS
Headshot Ratio
5 / 63
Total Kills
2
Deaths
0
Playtime
10m
Max Distance
1,950m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Wood
5,362
Metal Ore
1,500
Sulfur Ore
800
Cloth
315
Stones
300
Leather
200
Bone Fragments
100
Fat Animal
20
Seed Hemp
13
Deermeat Raw
8
Hq Metal Ore
4
Weapon Masteries
Thompson
Headshot Ratio
11.1%
Hits
9
Damage
82
Max Dist
6m
Python
Headshot Ratio
0%
Hits
6
Damage
9
Max Dist
0m
Double Shotgun
Headshot Ratio
100%
Hits
4
Damage
45
Max Dist
3m
Rock A Jungle
Headshot Ratio
0%
Hits
1
Damage
0
Max Dist
0m
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Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
sports_martial_arts
Player Actions
22
Bandage
Med Used
1
Syringe Medical
Med Used
10
Loot Entity
10
Mount
3
Water
Consumeable Used
2
Bearmeat Cooked
Consumeable Used
1
Dismount
favorite
Life & Activity
Accumulated across 2 lives (resets each death)
Movement
0.3km
Walked / Crouched
1.5km
Sprinting
Time Spent
1m
In Base
8m
In Wilderness
0s
At Monuments
Combat & Survival
2
Deaths
1
Players Killed
0
Animals Killed
0
Scientists Killed