36 seconds ago
Rifle
Steam: 76561198280943590 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
2
KDR
Kill Velocity
20 kills / 10 deaths
Target Acquisition
4.2
% HS
Headshot Ratio
14 / 337
Total Kills
20
Deaths
10
Playtime
4h 40m
Max Distance
1,800m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Combat Specialist
Predicted Playstyle
Top Victims
Resources Gathered
Stones
24,066
Wood
16,142
Sulfur Ore
15,702
Metal Ore
9,108
Cloth
605
Corn
55
Potato
42
Hq Metal Ore
32
Seed Hemp
30
Pumpkin
16
Mushroom
8
Wheat
2
Weapon Masteries
Mp5
precision_manufacturing
Headshot Ratio
7%
Hits
57
Damage
667
Max Dist
19m
Bow Hunting
precision_manufacturing
Headshot Ratio
2.1%
Hits
47
Damage
799
Max Dist
44m
Semi Auto Rifle
precision_manufacturing
Headshot Ratio
4.3%
Hits
46
Damage
757
Max Dist
74m
Shotgun Pump
precision_manufacturing
Headshot Ratio
4.8%
Hits
42
Damage
261
Max Dist
5m
Smg
precision_manufacturing
Headshot Ratio
4.9%
Hits
41
Damage
209
Max Dist
34m
Machete
precision_manufacturing
Headshot Ratio
0%
Hits
34
Damage
1,071
Max Dist
0m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
25
Damage
791
Max Dist
0m
Double Shotgun
precision_manufacturing
Headshot Ratio
5%
Hits
20
Damage
16
Max Dist
16m
Pistol Revolver
precision_manufacturing
Headshot Ratio
20%
Hits
10
Damage
122
Max Dist
47m
Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
5
Damage
125
Max Dist
43m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
explosion
Raiding Activity
Explosives used for raiding
1
architecture
Base Building
Structures placed, upgraded, and demolished
158
Placed
144
Upgraded
13
Demolished
0
Repaired
Resources Spent on Building
20,295
Stones
8,987
Wood
3,350
Wood
2,600
Metal Fragments
236
Lowgradefuel
124
Wood
114
Metal Refined
69
Metal Fragments
9
Cloth
sports_martial_arts
Player Actions
120
Dismount
120
Mount
102
Bandage
Med Used
11
Syringe Medical
Med Used
33
Loot Entity
19
Corn
Consumeable Used
17
Crocodilemeat Cooked
Consumeable Used
16
Mushroom
Consumeable Used
5
Coconut
Consumeable Used
1
Granolabar
Consumeable Used
favorite
Life & Activity
Accumulated across 11 lives (resets each death)
Movement
8.7km
Walked / Crouched
14.5km
Sprinting
11m
On Water
Time Spent
1h 9m
In Base
2h 51m
In Wilderness
38m
At Monuments
Combat & Survival
11
Deaths
20
Players Killed
0
Animals Killed
2
Scientists Killed