44 seconds ago
123
Steam: 76561198142885221 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
1.78
KDR
Kill Velocity
16 kills / 9 deaths
Target Acquisition
2.2
% HS
Headshot Ratio
10 / 459
Total Kills
16
Deaths
9
Playtime
3h 53m
Max Distance
1,925m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Wood
40,840
Stones
20,528
Metal Ore
6,200
Sulfur Ore
3,940
Cloth
414
Hq Metal Ore
20
Seed Hemp
20
Mushroom
6
Weapon Masteries
Thompson
precision_manufacturing
Headshot Ratio
1.8%
Hits
170
Damage
841
Max Dist
113m
Pistol Revolver
precision_manufacturing
Headshot Ratio
1.5%
Hits
65
Damage
333
Max Dist
53m
Bow Hunting
precision_manufacturing
Headshot Ratio
0%
Hits
55
Damage
567
Max Dist
28m
Double Shotgun
precision_manufacturing
Headshot Ratio
0%
Hits
40
Damage
67
Max Dist
2m
Crossbow
precision_manufacturing
Headshot Ratio
10.7%
Hits
28
Damage
624
Max Dist
24m
Smg
precision_manufacturing
Headshot Ratio
0%
Hits
26
Damage
182
Max Dist
76m
Nailgun
precision_manufacturing
Headshot Ratio
11.1%
Hits
18
Damage
156
Max Dist
6m
Mace
precision_manufacturing
Headshot Ratio
0%
Hits
9
Damage
342
Max Dist
0m
Mini Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
3
Damage
50
Max Dist
1m
Semi Auto Rifle
precision_manufacturing
Headshot Ratio
0%
Hits
1
Damage
0
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
70
Placed
73
Upgraded
3
Demolished
0
Repaired
Resources Spent on Building
14,370
Stones
2,995
Wood
1,500
Wood
1,000
Metal Fragments
sports_martial_arts
Player Actions
67
Bandage
Med Used
18
Syringe Medical
Med Used
9
Dismount
9
Loot Entity
9
Mount
7
Mushroom
Consumeable Used
5
Crocodilemeat Cooked
Consumeable Used
5
Bearmeat Cooked
Consumeable Used
1
Meat Pork Cooked
Consumeable Used
1
Crocodilemeat
Consumeable Used
favorite
Life & Activity
Accumulated across 13 lives (resets each death)
Movement
7.0km
Walked / Crouched
17.9km
Sprinting
5m
On Water
Time Spent
2h
In Base
1h 44m
In Wilderness
8m
At Monuments
Combat & Survival
13
Deaths
18
Players Killed
0
Animals Killed
0
Scientists Killed