1 day ago
SOUPY
Steam: 76561199882075287 • Winterust AU Main • Wipe Apr 10, 2026
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Combat Effectiveness
1
KDR
Kill Velocity
8 kills / 8 deaths
Target Acquisition
2.8
% HS
Headshot Ratio
14 / 495
Total Kills
8
Deaths
8
Playtime
3h 25m
Max Distance
1,371m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Stones
8,100
Metal Ore
7,500
Wood
5,954
Sulfur Ore
1,300
Cloth
300
Bone Fragments
200
Fat Animal
162
Leather
160
Meat Boar
32
Hq Metal Ore
24
Seed Hemp
12
Humanmeat Raw
2
Skull Human
1
Weapon Masteries
Double Shotgun
precision_manufacturing
Headshot Ratio
4.4%
Hits
114
Damage
148
Max Dist
2m
Thompson
precision_manufacturing
Headshot Ratio
2.2%
Hits
91
Damage
586
Max Dist
47m
Skinningknife
precision_manufacturing
Headshot Ratio
0%
Hits
47
Damage
709
Max Dist
0m
Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
39
Damage
860
Max Dist
4m
Shotgun Waterpipe
precision_manufacturing
Headshot Ratio
0%
Hits
36
Damage
173
Max Dist
5m
Pistol Semiauto
precision_manufacturing
Headshot Ratio
3.8%
Hits
26
Damage
203
Max Dist
100m
Blunderbuss
precision_manufacturing
Headshot Ratio
0%
Hits
25
Damage
0
Max Dist
0m
Smg
precision_manufacturing
Headshot Ratio
0%
Hits
25
Damage
22
Max Dist
0m
Pistol Revolver
precision_manufacturing
Headshot Ratio
6.7%
Hits
15
Damage
72
Max Dist
67m
Bow Hunting
precision_manufacturing
Headshot Ratio
0%
Hits
6
Damage
20
Max Dist
0m
Knife Bone
precision_manufacturing
Headshot Ratio
33.3%
Hits
3
Damage
64
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
0
Placed
9
Upgraded
0
Demolished
0
Repaired
Resources Spent on Building
75
Metal Refined
sports_martial_arts
Player Actions
101
Bandage
Med Used
6
Syringe Medical
Med Used
18
Loot Entity
12
Meat Pork Cooked
Consumeable Used
4
Wolfmeat Cooked
Consumeable Used
3
Potato
Consumeable Used
favorite
Life & Activity
Accumulated across 12 lives (resets each death)
Movement
4.2km
Walked / Crouched
14.7km
Sprinting
Time Spent
2h 14m
In Base
1h 4m
In Wilderness
5m
At Monuments
Combat & Survival
12
Deaths
12
Players Killed
2
Animals Killed
0
Scientists Killed