1 day ago
small smog
Steam: 76561199792324950 • Winterust AU Main • Wipe Apr 10, 2026
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Combat Effectiveness
0.45
KDR
Kill Velocity
5 kills / 11 deaths
Target Acquisition
1.7
% HS
Headshot Ratio
4 / 234
Total Kills
5
Deaths
11
Playtime
3h 28m
Max Distance
136m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Metal Ore
14,400
Sulfur Ore
13,200
Leather
500
Bone Fragments
340
Cloth
280
Fat Animal
240
Hq Metal Ore
48
Bearmeat
44
Seed Hemp
9
Mushroom
6
Red Berry
2
Seed Red Berry
1
Weapon Masteries
Shotgun Waterpipe
precision_manufacturing
Headshot Ratio
0%
Hits
58
Damage
29
Max Dist
9m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
41
Damage
1,320
Max Dist
0m
Double Shotgun
precision_manufacturing
Headshot Ratio
0%
Hits
35
Damage
96
Max Dist
8m
Thompson
precision_manufacturing
Headshot Ratio
4.3%
Hits
23
Damage
130
Max Dist
65m
Mp5
precision_manufacturing
Headshot Ratio
0%
Hits
18
Damage
76
Max Dist
136m
Pistol Semiauto
precision_manufacturing
Headshot Ratio
23.1%
Hits
13
Damage
184
Max Dist
15m
Salvaged Sword
precision_manufacturing
Headshot Ratio
0%
Hits
8
Damage
360
Max Dist
0m
Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
4
Damage
132
Max Dist
34m
Hc Revolver
precision_manufacturing
Headshot Ratio
0%
Hits
3
Damage
58
Max Dist
9m
Ak47u
precision_manufacturing
Headshot Ratio
0%
Hits
1
Damage
0
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
19
Placed
18
Upgraded
1
Demolished
0
Repaired
Resources Spent on Building
3,450
Stones
825
Wood
800
Wood
sports_martial_arts
Player Actions
52
Bandage
Med Used
5
Syringe Medical
Med Used
26
Loot Entity
20
Bearmeat Cooked
Consumeable Used
6
Mushroom
Consumeable Used
2
Red Berry
Consumeable Used
2
Can Beans
Consumeable Used
2
Apple
Consumeable Used
1
Chocolate
Consumeable Used
1
Can Tuna
Consumeable Used
2
Dismount
2
Mount
favorite
Life & Activity
Accumulated across 17 lives (resets each death)
Movement
3.5km
Walked / Crouched
8.3km
Sprinting
3m
In Aircraft
Time Spent
2h 46m
In Base
34m
In Wilderness
7m
At Monuments
Combat & Survival
17
Deaths
5
Players Killed
1
Animals Killed
0
Scientists Killed