10 minutes ago
Josh Allen
Steam: 76561199285662058 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
1
KDR
Kill Velocity
5 kills / 5 deaths
Target Acquisition
1.8
% HS
Headshot Ratio
11 / 604
Total Kills
5
Deaths
5
Playtime
3h 10m
Max Distance
160m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Stones
89,990
Wood
28,200
Metal Ore
11,000
Sulfur Ore
10,032
Cloth
1,356
Clone Yellow Berry
120
Clone Hemp
120
Seed Hemp
63
Hq Metal Ore
36
Clone Red Berry
12
Green Berry
6
Red Berry
4
Seed Green Berry
3
Seed Red Berry
2
Blue Berry
2
Yellow Berry
2
Seed Yellow Berry
1
Seed Blue Berry
1
Weapon Masteries
Shotgun Waterpipe
precision_manufacturing
Headshot Ratio
2.3%
Hits
128
Damage
195
Max Dist
6m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
100
Damage
3,048
Max Dist
0m
Double Shotgun
precision_manufacturing
Headshot Ratio
8.8%
Hits
68
Damage
194
Max Dist
6m
Lr300
precision_manufacturing
Headshot Ratio
0%
Hits
12
Damage
158
Max Dist
160m
Mini Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
4
Damage
0
Max Dist
0m
Python
precision_manufacturing
Headshot Ratio
50%
Hits
4
Damage
263
Max Dist
25m
Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
3
Damage
90
Max Dist
6m
Compound Bow
precision_manufacturing
Headshot Ratio
0%
Hits
1
Damage
35
Max Dist
13m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
134
Placed
123
Upgraded
10
Demolished
0
Repaired
Resources Spent on Building
27,750
Stones
5,026
Wood
sports_martial_arts
Player Actions
65
Loot Entity
41
Dismount
41
Mount
39
Bandage
Med Used
7
Syringe Medical
Med Used
17
Honey
Consumeable Used
4
Red Berry
Consumeable Used
3
Bread Loaf
Consumeable Used
2
Mushroom
Consumeable Used
2
Yellow Berry
Consumeable Used
1
Meat Pork Cooked
Consumeable Used
1
Bearmeat Cooked
Consumeable Used
1
Blue Berry
Consumeable Used
favorite
Life & Activity
Accumulated across 8 lives (resets each death)
Movement
2.9km
Walked / Crouched
11.2km
Sprinting
21s
In Vehicles
Time Spent
1h 7m
In Base
1h 43m
In Wilderness
19m
At Monuments
Combat & Survival
8
Deaths
5
Players Killed
2
Animals Killed
0
Scientists Killed