1 day ago
Squirt Lord
Steam: 76561199211099140 • Winterust AU Main • Wipe Apr 10, 2026
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Combat Effectiveness
0.5
KDR
Kill Velocity
4 kills / 8 deaths
Target Acquisition
1.5
% HS
Headshot Ratio
3 / 205
Total Kills
4
Deaths
8
Playtime
5h 13m
Max Distance
1,077m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Stones
4,000
Metal Ore
2,400
Sunflower
2,100
Sulfur Ore
1,100
Cloth
1,018
Rose
980
Wood
200
Mushroom
54
Seed Hemp
50
Clone Sunflower
45
Bone Fragments
36
Seed Sunflower
14
Clone Rose
12
Blue Berry
10
Hq Metal Ore
8
Yellow Berry
8
Seed Rose
6
Clone Blue Berry
6
Chicken Raw
6
Seed Blue Berry
5
Red Berry
4
Seed Yellow Berry
4
Green Berry
4
Clone Wheat
3
Seed Red Berry
2
Orchid
2
Clone Yellow Berry
2
Seed Green Berry
2
Seed Orchid
2
Weapon Masteries
Pistol Semiauto
precision_manufacturing
Headshot Ratio
2%
Hits
49
Damage
290
Max Dist
59m
Double Shotgun
precision_manufacturing
Headshot Ratio
0%
Hits
29
Damage
118
Max Dist
2m
Thompson
precision_manufacturing
Headshot Ratio
7.1%
Hits
28
Damage
263
Max Dist
48m
Semi Auto Rifle
precision_manufacturing
Headshot Ratio
0%
Hits
19
Damage
216
Max Dist
36m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
12
Damage
6
Max Dist
0m
Pitchfork
precision_manufacturing
Headshot Ratio
0%
Hits
12
Damage
5
Max Dist
0m
Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
8
Damage
234
Max Dist
15m
Frontier Hatchet
precision_manufacturing
Headshot Ratio
0%
Hits
1
Damage
13
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
80
Placed
73
Upgraded
8
Demolished
0
Repaired
Resources Spent on Building
13,380
Stones
3,169
Wood
2,600
Metal Fragments
sports_martial_arts
Player Actions
34
Bandage
Med Used
7
Syringe Medical
Med Used
27
Mushroom
Consumeable Used
1
Water
Consumeable Used
1
Blue Berry
Consumeable Used
2
Loot Entity
favorite
Life & Activity
Accumulated across 12 lives (resets each death)
Movement
5.1km
Walked / Crouched
20.9km
Sprinting
Time Spent
3h 17m
In Base
1h 43m
In Wilderness
12m
At Monuments
Combat & Survival
12
Deaths
7
Players Killed
3
Animals Killed
0
Scientists Killed