49 seconds ago
Ayman al-Zawahiri
Steam: 76561199160291274 • Winterust NA Main • Wipe Apr 10, 2026
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Combat Effectiveness
0.9
KDR
Kill Velocity
28 kills / 31 deaths
Target Acquisition
1.6
% HS
Headshot Ratio
22 / 1,389
Total Kills
28
Deaths
31
Playtime
4h 36m
Max Distance
2,112m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Combat Specialist
Predicted Playstyle
Top Victims
Resources Gathered
Wood
22,828
Stones
20,650
Metal Ore
4,800
Sulfur Ore
1,200
Cloth
823
Bone Fragments
88
Fat Animal
72
Seed Hemp
37
Leather
36
Hq Metal Ore
16
Meat Boar
16
Mushroom
4
Humanmeat Raw
4
Weapon Masteries
Knife Combat
precision_manufacturing
Headshot Ratio
2.7%
Hits
37
Damage
1,218
Max Dist
0m
Thompson
precision_manufacturing
Headshot Ratio
3.2%
Hits
31
Damage
220
Max Dist
69m
Crossbow
precision_manufacturing
Headshot Ratio
10%
Hits
30
Damage
867
Max Dist
32m
Salvaged Cleaver
precision_manufacturing
Headshot Ratio
0%
Hits
19
Damage
1,038
Max Dist
0m
Bow Hunting
precision_manufacturing
Headshot Ratio
11.1%
Hits
18
Damage
437
Max Dist
14m
Salvaged Sword
precision_manufacturing
Headshot Ratio
0%
Hits
3
Damage
135
Max Dist
0m
Pistol Semiauto
precision_manufacturing
Headshot Ratio
0%
Hits
2
Damage
0
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
51
Placed
47
Upgraded
0
Demolished
0
Repaired
Resources Spent on Building
8,250
Stones
2,063
Wood
1,400
Wood
1,000
Metal Fragments
sports_martial_arts
Player Actions
150
Bandage
Med Used
117
Loot Entity
31
Water
Consumeable Used
12
Can Beans
Consumeable Used
10
Chocolate
Consumeable Used
9
Apple
Consumeable Used
8
Honey
Consumeable Used
5
Meat Pork Cooked
Consumeable Used
5
Granolabar
Consumeable Used
4
Mushroom
Consumeable Used
3
Can Tuna
Consumeable Used
3
Bread Loaf
Consumeable Used
1
Jar Pickle
Consumeable Used
1
Worm
Consumeable Used
1
Antiradpills
Consumeable Used
9
Dismount
9
Mount
favorite
Life & Activity
Accumulated across 45 lives (resets each death)
Movement
5.4km
Walked / Crouched
36.1km
Sprinting
1m
In Vehicles
Time Spent
1h 34m
In Base
2h 42m
In Wilderness
19m
At Monuments
Combat & Survival
45
Deaths
29
Players Killed
1
Animals Killed
0
Scientists Killed