Combat Effectiveness
0.17
KDR
Kill Velocity
1 kills / 6 deaths
Target Acquisition
1.3
% HS
Headshot Ratio
1 / 75
Total Kills
1
Deaths
6
Playtime
1h 13m
Max Distance
509m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Wood
23,356
Cloth
600
Bone Fragments
200
Fat Animal
160
Leather
160
Metal Ore
100
Meat Boar
32
Seed Hemp
28
Corn
14
Seed Corn
7
Mushroom
6
Seed Sunflower
2
Sunflower
2
Yellow Berry
2
Seed Yellow Berry
1
Weapon Masteries
Pistol Semiauto
precision_manufacturing
Headshot Ratio
2.7%
Hits
37
Damage
452
Max Dist
91m
Knife Bone
precision_manufacturing
Headshot Ratio
0%
Hits
24
Damage
398
Max Dist
0m
Thompson
precision_manufacturing
Headshot Ratio
0%
Hits
6
Damage
0
Max Dist
0m
Spear Stone
precision_manufacturing
Headshot Ratio
0%
Hits
4
Damage
210
Max Dist
0m
Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
1
Damage
60
Max Dist
0m
Pistol Revolver
precision_manufacturing
Headshot Ratio
0%
Hits
1
Damage
18
Max Dist
26m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
sports_martial_arts
Player Actions
17
Bandage
Med Used
10
Meat Pork Cooked
Consumeable Used
6
Mushroom
Consumeable Used
3
Water
Consumeable Used
2
Wolfmeat Cooked
Consumeable Used
favorite
Life & Activity
Accumulated across 6 lives (resets each death)
Movement
1.5km
Walked / Crouched
5.4km
Sprinting
Time Spent
49m
In Base
19m
In Wilderness
4m
At Monuments
Combat & Survival
6
Deaths
3
Players Killed
0
Animals Killed
0
Scientists Killed