12 hours ago
CUMSANDWICH™
Steam: 76561199078424270 • Winterust NA Main • Wipe Apr 10, 2026
compare_arrows Compare
Combat Effectiveness
0.67
KDR
Kill Velocity
4 kills / 6 deaths
Target Acquisition
7.1
% HS
Headshot Ratio
68 / 960
Total Kills
4
Deaths
6
Playtime
4h 22m
Max Distance
1,706m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Resources Gathered
Stones
31,152
Wood
24,190
Metal Ore
9,600
Sulfur Ore
3,600
Cloth
640
Bone Fragments
300
Fat Animal
200
Leather
140
Bigcatmeat
38
Hq Metal Ore
32
Seed Hemp
25
Diesel Barrel
8
Mushroom
4
Pumpkin
4
Weapon Masteries
Thompson
precision_manufacturing
Headshot Ratio
10.3%
Hits
233
Damage
2,069
Max Dist
121m
Semi Auto Rifle
precision_manufacturing
Headshot Ratio
20.9%
Hits
91
Damage
1,613
Max Dist
44m
Mp5
precision_manufacturing
Headshot Ratio
33.3%
Hits
75
Damage
1,416
Max Dist
0m
Pistol Semiauto
precision_manufacturing
Headshot Ratio
0%
Hits
18
Damage
107
Max Dist
101m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
14
Damage
493
Max Dist
0m
Salvaged Sword
precision_manufacturing
Headshot Ratio
0%
Hits
12
Damage
540
Max Dist
0m
Bow Hunting
precision_manufacturing
Headshot Ratio
0%
Hits
3
Damage
0
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
208
Placed
211
Upgraded
36
Demolished
0
Repaired
Resources Spent on Building
35,130
Stones
7,089
Wood
2,600
Wood
2,000
Metal Fragments
sports_martial_arts
Player Actions
56
Dismount
56
Mount
48
Bandage
Med Used
41
Syringe Medical
Med Used
42
Loot Entity
10
Pumpkin
Consumeable Used
7
Bigcatmeat Cooked
Consumeable Used
6
Crocodilemeat Cooked
Consumeable Used
4
Mushroom
Consumeable Used
2
Granolabar
Consumeable Used
1
Chocolate
Consumeable Used
1
Can Tuna
Consumeable Used
1
Worm
Consumeable Used
1
Bearmeat Cooked
Consumeable Used
1
Can Beans
Consumeable Used
favorite
Life & Activity
Accumulated across 11 lives (resets each death)
Movement
8.9km
Walked / Crouched
10.0km
Sprinting
Time Spent
3h 25m
In Base
52m
In Wilderness
3m
At Monuments
Combat & Survival
11
Deaths
1
Players Killed
1
Animals Killed
0
Scientists Killed