1 day ago

eat my ass

Steam: 76561199026387170 Winterust AU Main Wipe Apr 10, 2026

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Combat Effectiveness
0.14 KDR
Kill Velocity 1 kills / 7 deaths
Target Acquisition
0.9 % HS
Headshot Ratio 5 / 538
Total Kills 1
Deaths 7
Playtime 3h 6m
Max Distance 2,067m

Archetype Analysis

Combat
Builder
Farmer
Survival
Raider
Resource Baron

Predicted Playstyle

Top Victims

Resources Gathered

Sulfur Ore 3,154
Wood 1,600
Stones 750
Leather 324
Bone Fragments 322
Cloth 305
Fat Animal 232
Bearmeat 40
Meat Boar 26
Seed Hemp 11

Weapon Masteries

Semi Auto Rifle

precision_manufacturing
Headshot Ratio 2.5%
Hits 40
Damage 559
Max Dist 0m

Shotgun Pump

precision_manufacturing
Headshot Ratio 0%
Hits 28
Damage 300
Max Dist 0m

Smg

precision_manufacturing
Headshot Ratio 0%
Hits 27
Damage 218
Max Dist 0m

Mp5

precision_manufacturing
Headshot Ratio 10%
Hits 20
Damage 166
Max Dist 53m

Hmlmg

precision_manufacturing
Headshot Ratio 0%
Hits 17
Damage 16
Max Dist 0m

Crossbow

precision_manufacturing
Headshot Ratio 0%
Hits 2
Damage 0
Max Dist 0m

Python

precision_manufacturing
Headshot Ratio 0%
Hits 1
Damage 25
Max Dist 20m

Thompson

precision_manufacturing
Headshot Ratio 0%
Hits 1
Damage 4
Max Dist 0m
lock

Crafting, Recycling & Purchases

This data is private during an active wipe. Only visible to the player and their teammates.

explosion

Raiding Activity

Explosives used for raiding

6
Rocket Basic
architecture

Base Building

Structures placed, upgraded, and demolished

77
Placed
54
Upgraded
5
Demolished
0
Repaired

Resources Spent on Building

5,625
Stones
3,450
Metal Fragments
2,752
Wood
150
Wood
68
Metal Refined
sports_martial_arts

Player Actions

30
Dismount
29
Mount
24
Bandage
Med Used
19
Syringe Medical
Med Used
21
Loot Entity
11
Bearmeat Cooked
Consumeable Used
4
Fish Cooked
Consumeable Used
3
Coconut
Consumeable Used
3
Can Beans
Consumeable Used
2
Granolabar
Consumeable Used
1
Jar Pickle
Consumeable Used
1
Fish Raw
Consumeable Used
1
Apple
Consumeable Used
1
Corn
Consumeable Used
favorite

Life & Activity

Accumulated across 15 lives (resets each death)

Movement

5.1km
Walked / Crouched
10.0km
Sprinting
17m
On Water

Time Spent

1h 7m
In Base
1h 46m
In Wilderness
12m
At Monuments

Combat & Survival

15
Deaths
0
Players Killed
4
Animals Killed
2
Scientists Killed