29 seconds ago
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Steam: 76561199012679939 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
1.25
KDR
Kill Velocity
15 kills / 12 deaths
Target Acquisition
3.8
% HS
Headshot Ratio
16 / 420
Total Kills
15
Deaths
12
Playtime
2h 19m
Max Distance
2,261m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Stones
12,952
Wood
11,482
Cloth
726
Leather
720
Sulfur Ore
400
Bone Fragments
348
Fat Animal
292
Bearmeat
28
Seed Hemp
26
Mushroom
4
Wolfmeat Raw
4
Skull Wolf
1
Weapon Masteries
Double Shotgun
precision_manufacturing
Headshot Ratio
3.4%
Hits
177
Damage
464
Max Dist
13m
Crossbow
precision_manufacturing
Headshot Ratio
8.3%
Hits
24
Damage
705
Max Dist
57m
M92
precision_manufacturing
Headshot Ratio
0%
Hits
17
Damage
84
Max Dist
28m
Pistol Revolver
precision_manufacturing
Headshot Ratio
0%
Hits
14
Damage
246
Max Dist
56m
Legacybow
precision_manufacturing
Headshot Ratio
0%
Hits
12
Damage
474
Max Dist
6m
Thompson
precision_manufacturing
Headshot Ratio
10%
Hits
10
Damage
105
Max Dist
8m
Pistol Semiauto
precision_manufacturing
Headshot Ratio
0%
Hits
9
Damage
181
Max Dist
14m
Bone Knife Obsidian
precision_manufacturing
Headshot Ratio
0%
Hits
9
Damage
166
Max Dist
0m
Speargun
precision_manufacturing
Headshot Ratio
25%
Hits
4
Damage
108
Max Dist
0m
Spear Wooden
precision_manufacturing
Headshot Ratio
0%
Hits
2
Damage
45
Max Dist
0m
Knife Combat
precision_manufacturing
Headshot Ratio
100%
Hits
1
Damage
70
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
sports_martial_arts
Player Actions
79
Bandage
Med Used
3
Syringe Medical
Med Used
46
Mount
36
Dismount
26
Loot Entity
8
Granolabar
Consumeable Used
4
Mushroom
Consumeable Used
2
Can Beans
Consumeable Used
1
Chocolate
Consumeable Used
1
Can Tuna
Consumeable Used
1
Potato
Consumeable Used
1
Bread Loaf
Consumeable Used
1
Chicken Cooked
Consumeable Used
favorite
Life & Activity
Accumulated across 29 lives (resets each death)
Movement
2.9km
Walked / Crouched
16.8km
Sprinting
1m
In Vehicles
2m
On Water
Time Spent
13m
In Base
1h 45m
In Wilderness
21m
At Monuments
Combat & Survival
29
Deaths
15
Players Killed
3
Animals Killed
0
Scientists Killed