1 hour ago
stinkymuffinboy
Steam: 76561198895205508 • Winterust NA Main • Wipe Apr 10, 2026
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Combat Effectiveness
0.39
KDR
Kill Velocity
7 kills / 18 deaths
Target Acquisition
7.6
% HS
Headshot Ratio
28 / 370
Total Kills
7
Deaths
18
Playtime
4h 2m
Max Distance
1,990m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Wood
20,930
Stones
11,878
Metal Ore
6,234
Sulfur Ore
1,888
Cloth
551
Bone Fragments
76
Fat Animal
60
Leather
28
Seed Hemp
26
Hq Metal Ore
20
Meat Boar
12
Mushroom
4
Blue Berry
2
Pumpkin
2
Seed Blue Berry
1
Seed Pumpkin
1
Weapon Masteries
Shotgun Waterpipe
precision_manufacturing
Headshot Ratio
6%
Hits
100
Damage
166
Max Dist
13m
Pistol Revolver
precision_manufacturing
Headshot Ratio
11.8%
Hits
51
Damage
405
Max Dist
92m
Python
precision_manufacturing
Headshot Ratio
17.4%
Hits
23
Damage
538
Max Dist
40m
Bow Hunting
precision_manufacturing
Headshot Ratio
14.3%
Hits
21
Damage
464
Max Dist
24m
Shotgun Pump
precision_manufacturing
Headshot Ratio
5%
Hits
20
Damage
66
Max Dist
3m
Rock A Jungle
precision_manufacturing
Headshot Ratio
43.8%
Hits
16
Damage
208
Max Dist
0m
Crossbow
precision_manufacturing
Headshot Ratio
11.1%
Hits
9
Damage
183
Max Dist
36m
Spear Wooden
precision_manufacturing
Headshot Ratio
0%
Hits
2
Damage
53
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
19
Placed
42
Upgraded
4
Demolished
0
Repaired
Resources Spent on Building
6,510
Stones
1,800
Metal Fragments
800
Wood
650
Wood
204
Wood
49
Metal Fragments
sports_martial_arts
Player Actions
70
Bandage
Med Used
28
Loot Entity
14
Meat Pork Cooked
Consumeable Used
3
Mushroom
Consumeable Used
3
Apple
Consumeable Used
2
Red Berry
Consumeable Used
2
Blue Berry
Consumeable Used
2
Deermeat Cooked
Consumeable Used
1
Can Tuna
Consumeable Used
1
Can Beans
Consumeable Used
1
Dismount
1
Mount
favorite
Life & Activity
Accumulated across 27 lives (resets each death)
Movement
8.4km
Walked / Crouched
16.2km
Sprinting
Time Spent
2h 4m
In Base
1h 47m
In Wilderness
10m
At Monuments
Combat & Survival
27
Deaths
9
Players Killed
1
Animals Killed
0
Scientists Killed