9 minutes ago

Gator

Steam: 76561198776817536 Spoonkid Saturdays Wipe Apr 11, 2026

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Combat Effectiveness
0.14 KDR
Kill Velocity 3 kills / 22 deaths
Target Acquisition
1.6 % HS
Headshot Ratio 7 / 447
Total Kills 3
Deaths 22
Playtime 3h 28m
Max Distance 113m

Resources Gathered

Stones 60,780
Metal Ore 27,546
Wood 18,558
Sulfur Ore 9,388
Cloth 2,352
Leather 1,296
Bone Fragments 876
Fat Animal 498
Seed Hemp 101
Hq Metal Ore 92
Bearmeat 80
Mushroom 26
Deermeat Raw 12
Meat Boar 8
Horsemeat Raw 8

Weapon Masteries

Semi Auto Rifle

precision_manufacturing
Headshot Ratio 1.4%
Hits 70
Damage 173
Max Dist 111m

Bone Knife Obsidian

precision_manufacturing
Headshot Ratio 0%
Hits 63
Damage 1,087
Max Dist 0m

Double Shotgun

precision_manufacturing
Headshot Ratio 2.1%
Hits 48
Damage 255
Max Dist 3m

Boomerang

precision_manufacturing
Headshot Ratio 0%
Hits 32
Damage 753
Max Dist 0m

Thompson

precision_manufacturing
Headshot Ratio 0%
Hits 31
Damage 149
Max Dist 67m

Bow Hunting

precision_manufacturing
Headshot Ratio 0%
Hits 29
Damage 67
Max Dist 16m

Pistol Revolver

precision_manufacturing
Headshot Ratio 12%
Hits 25
Damage 197
Max Dist 113m

Shotgun Waterpipe

precision_manufacturing
Headshot Ratio 0%
Hits 14
Damage 75
Max Dist 2m

Nailgun

precision_manufacturing
Headshot Ratio 7.7%
Hits 13
Damage 48
Max Dist 4m

Hmlmg

precision_manufacturing
Headshot Ratio 0%
Hits 12
Damage 9
Max Dist 0m

Concrete Hatchet

precision_manufacturing
Headshot Ratio 0%
Hits 8
Damage 108
Max Dist 0m

Smg

precision_manufacturing
Headshot Ratio 0%
Hits 7
Damage 72
Max Dist 6m

Crossbow

precision_manufacturing
Headshot Ratio 50%
Hits 2
Damage 122
Max Dist 3m
lock

Crafting, Recycling & Purchases

This data is private during an active wipe. Only visible to the player and their teammates.

architecture

Base Building

Structures placed, upgraded, and demolished

19
Placed
18
Upgraded
0
Demolished
0
Repaired

Resources Spent on Building

4,545
Stones
808
Wood
sports_martial_arts

Player Actions

50
Bandage
Med Used
24
Syringe Medical
Med Used
18
Loot Entity
17
Mushroom
Consumeable Used
2
Can Beans
Consumeable Used
1
Bearmeat Cooked
Consumeable Used
4
Dismount
4
Mount
favorite

Life & Activity

Accumulated across 32 lives (resets each death)

Movement

3.6km
Walked / Crouched
23.5km
Sprinting
3m
On Water

Time Spent

1h 21m
In Base
1h 55m
In Wilderness
11m
At Monuments

Combat & Survival

32
Deaths
3
Players Killed
5
Animals Killed
0
Scientists Killed