9 minutes ago
Gator
Steam: 76561198776817536 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
0.14
KDR
Kill Velocity
3 kills / 22 deaths
Target Acquisition
1.6
% HS
Headshot Ratio
7 / 447
Total Kills
3
Deaths
22
Playtime
3h 28m
Max Distance
113m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Resources Gathered
Stones
60,780
Metal Ore
27,546
Wood
18,558
Sulfur Ore
9,388
Cloth
2,352
Leather
1,296
Bone Fragments
876
Fat Animal
498
Seed Hemp
101
Hq Metal Ore
92
Bearmeat
80
Mushroom
26
Deermeat Raw
12
Meat Boar
8
Horsemeat Raw
8
Weapon Masteries
Semi Auto Rifle
precision_manufacturing
Headshot Ratio
1.4%
Hits
70
Damage
173
Max Dist
111m
Bone Knife Obsidian
precision_manufacturing
Headshot Ratio
0%
Hits
63
Damage
1,087
Max Dist
0m
Double Shotgun
precision_manufacturing
Headshot Ratio
2.1%
Hits
48
Damage
255
Max Dist
3m
Boomerang
precision_manufacturing
Headshot Ratio
0%
Hits
32
Damage
753
Max Dist
0m
Thompson
precision_manufacturing
Headshot Ratio
0%
Hits
31
Damage
149
Max Dist
67m
Bow Hunting
precision_manufacturing
Headshot Ratio
0%
Hits
29
Damage
67
Max Dist
16m
Pistol Revolver
precision_manufacturing
Headshot Ratio
12%
Hits
25
Damage
197
Max Dist
113m
Shotgun Waterpipe
precision_manufacturing
Headshot Ratio
0%
Hits
14
Damage
75
Max Dist
2m
Nailgun
precision_manufacturing
Headshot Ratio
7.7%
Hits
13
Damage
48
Max Dist
4m
Hmlmg
precision_manufacturing
Headshot Ratio
0%
Hits
12
Damage
9
Max Dist
0m
Concrete Hatchet
precision_manufacturing
Headshot Ratio
0%
Hits
8
Damage
108
Max Dist
0m
Smg
precision_manufacturing
Headshot Ratio
0%
Hits
7
Damage
72
Max Dist
6m
Crossbow
precision_manufacturing
Headshot Ratio
50%
Hits
2
Damage
122
Max Dist
3m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
19
Placed
18
Upgraded
0
Demolished
0
Repaired
Resources Spent on Building
4,545
Stones
808
Wood
sports_martial_arts
Player Actions
50
Bandage
Med Used
24
Syringe Medical
Med Used
18
Loot Entity
17
Mushroom
Consumeable Used
2
Can Beans
Consumeable Used
1
Bearmeat Cooked
Consumeable Used
4
Dismount
4
Mount
favorite
Life & Activity
Accumulated across 32 lives (resets each death)
Movement
3.6km
Walked / Crouched
23.5km
Sprinting
3m
On Water
Time Spent
1h 21m
In Base
1h 55m
In Wilderness
11m
At Monuments
Combat & Survival
32
Deaths
3
Players Killed
5
Animals Killed
0
Scientists Killed