1 hour ago
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Steam: 76561198154931193 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
0.18
KDR
Kill Velocity
4 kills / 22 deaths
Target Acquisition
1.3
% HS
Headshot Ratio
4 / 313
Total Kills
4
Deaths
22
Playtime
2h 32m
Max Distance
1,262m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Resources Gathered
Wood
25,346
Stones
11,732
Metal Ore
8,750
Sulfur Ore
4,200
Leather
500
Bone Fragments
346
Fat Animal
240
Cloth
100
Bearmeat
44
Hq Metal Ore
28
Mushroom
6
Weapon Masteries
Semi Auto Rifle
precision_manufacturing
Headshot Ratio
1.7%
Hits
115
Damage
707
Max Dist
137m
Bone Knife Obsidian
precision_manufacturing
Headshot Ratio
0%
Hits
25
Damage
200
Max Dist
0m
Shotgun Waterpipe
precision_manufacturing
Headshot Ratio
0%
Hits
20
Damage
50
Max Dist
7m
Crossbow
precision_manufacturing
Headshot Ratio
0%
Hits
18
Damage
526
Max Dist
65m
Bow Hunting
precision_manufacturing
Headshot Ratio
7.1%
Hits
14
Damage
318
Max Dist
42m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
9
Damage
284
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
15
Placed
27
Upgraded
0
Demolished
0
Repaired
Resources Spent on Building
3,345
Stones
2,090
Wood
608
Wood
sports_martial_arts
Player Actions
75
Loot Entity
33
Bearmeat Cooked
Consumeable Used
9
Water
Consumeable Used
6
Mushroom
Consumeable Used
4
Can Beans
Consumeable Used
2
Chocolate
Consumeable Used
2
Bread Loaf
Consumeable Used
1
Granolabar
Consumeable Used
1
Apple
Consumeable Used
12
Bandage
Med Used
12
Syringe Medical
Med Used
favorite
Life & Activity
Accumulated across 25 lives (resets each death)
Movement
4.6km
Walked / Crouched
18.2km
Sprinting
Time Spent
57m
In Base
1h 27m
In Wilderness
7m
At Monuments
Combat & Survival
25
Deaths
4
Players Killed
1
Animals Killed
0
Scientists Killed