1 hour ago

LilFrijole

Steam: 76561198137314419 Spoonkid Saturdays Wipe Apr 11, 2026

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Combat Effectiveness
0.4 KDR
Kill Velocity 2 kills / 5 deaths
Target Acquisition
0.3 % HS
Headshot Ratio 3 / 1,199
Total Kills 2
Deaths 5
Playtime 3h 38m
Max Distance 930m

Archetype Analysis

Combat
Builder
Farmer
Survival
Raider
Resource Baron

Predicted Playstyle

Resources Gathered

Wood 24,406
Stones 20,100
Metal Ore 11,750
Sulfur Ore 4,100
Cloth 1,462
Leather 400
Bone Fragments 300
Fat Animal 200
Seed Hemp 68
Bearmeat 40
Hq Metal Ore 40
Corn 16
Seed Corn 8
Seed Wheat 8
Wheat 8
Mushroom 6
Pumpkin 6
Seed Pumpkin 3
Seed Sunflower 2
Red Berry 2
Sunflower 2
Yellow Berry 2
Seed Red Berry 1
Seed Yellow Berry 1

Weapon Masteries

Thompson

precision_manufacturing
Headshot Ratio 0%
Hits 105
Damage 113
Max Dist 109m

Pistol Revolver

precision_manufacturing
Headshot Ratio 1.4%
Hits 70
Damage 206
Max Dist 121m

Crossbow

precision_manufacturing
Headshot Ratio 4.9%
Hits 41
Damage 1,224
Max Dist 30m

Double Shotgun

precision_manufacturing
Headshot Ratio 0%
Hits 20
Damage 2
Max Dist 0m

Mini Crossbow

precision_manufacturing
Headshot Ratio 0%
Hits 4
Damage 37
Max Dist 8m

Knife Combat

precision_manufacturing
Headshot Ratio 0%
Hits 2
Damage 14
Max Dist 0m
lock

Crafting, Recycling & Purchases

This data is private during an active wipe. Only visible to the player and their teammates.

architecture

Base Building

Structures placed, upgraded, and demolished

26
Placed
37
Upgraded
0
Demolished
0
Repaired

Resources Spent on Building

5,175
Stones
1,920
Metal Fragments
915
Wood
61
Metal Fragments
sports_martial_arts

Player Actions

67
Bandage
Med Used
9
Syringe Medical
Med Used
28
Loot Entity
13
Dismount
13
Mount
8
Bearmeat Cooked
Consumeable Used
4
Corn
Consumeable Used
2
Pumpkin
Consumeable Used
2
Water
Consumeable Used
2
Apple
Consumeable Used
1
Meat Pork Cooked
Consumeable Used
1
Can Tuna
Consumeable Used
1
Wheat
Consumeable Used
1
Bread Loaf
Consumeable Used
1
Can Beans
Consumeable Used
favorite

Life & Activity

Accumulated across 13 lives (resets each death)

Movement

6.4km
Walked / Crouched
17.9km
Sprinting
4m
In Vehicles

Time Spent

1h 50m
In Base
1h 40m
In Wilderness
7m
At Monuments

Combat & Survival

13
Deaths
2
Players Killed
1
Animals Killed
0
Scientists Killed