8 seconds ago
chomper
Steam: 76561197985292430 • Spoonkid Saturdays • Wipe Apr 11, 2026
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Combat Effectiveness
1.29
KDR
Kill Velocity
9 kills / 7 deaths
Target Acquisition
8.3
% HS
Headshot Ratio
21 / 254
Total Kills
9
Deaths
7
Playtime
3h 13m
Max Distance
1,736m
Archetype Analysis
Combat
Builder
Farmer
Survival
Raider
Resource Baron
Predicted Playstyle
Top Victims
Resources Gathered
Stones
33,034
Wood
21,940
Metal Ore
5,400
Sulfur Ore
3,600
Cloth
1,608
Leather
1,364
Bone Fragments
944
Fat Animal
652
Seed Hemp
67
Bearmeat
40
Bigcatmeat
38
Crocodilemeat
28
Hq Metal Ore
16
Meat Boar
16
Mushroom
16
Weapon Masteries
Pistol Revolver
precision_manufacturing
Headshot Ratio
5.8%
Hits
52
Damage
645
Max Dist
7m
Crossbow
precision_manufacturing
Headshot Ratio
20.5%
Hits
44
Damage
1,246
Max Dist
56m
Bow Hunting
precision_manufacturing
Headshot Ratio
7.1%
Hits
28
Damage
410
Max Dist
54m
Knife Combat
precision_manufacturing
Headshot Ratio
0%
Hits
23
Damage
585
Max Dist
0m
Spear Wooden
precision_manufacturing
Headshot Ratio
71.4%
Hits
7
Damage
300
Max Dist
0m
lock
Crafting, Recycling & Purchases
This data is private during an active wipe. Only visible to the player and their teammates.
architecture
Base Building
Structures placed, upgraded, and demolished
85
Placed
74
Upgraded
13
Demolished
0
Repaired
Resources Spent on Building
13,920
Stones
2,966
Wood
1,240
Wood
sports_martial_arts
Player Actions
75
Loot Entity
72
Bandage
Med Used
8
Syringe Medical
Med Used
14
Mushroom
Consumeable Used
5
Granolabar
Consumeable Used
4
Can Tuna
Consumeable Used
2
Crocodilemeat Cooked
Consumeable Used
2
Can Beans
Consumeable Used
2
Apple
Consumeable Used
1
Chocolate
Consumeable Used
1
Bread Loaf
Consumeable Used
1
Water
Consumeable Used
favorite
Life & Activity
Accumulated across 10 lives (resets each death)
Movement
3.2km
Walked / Crouched
20.0km
Sprinting
Time Spent
1h 23m
In Base
1h 37m
In Wilderness
13m
At Monuments
Combat & Survival
10
Deaths
16
Players Killed
4
Animals Killed
0
Scientists Killed